Author Topic: The BattleBelk Mysteries  (Read 2107 times)


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The BattleBelk Mysteries
« on: June 16, 2012, 08:22:08 PM »
BattleBelk's Mysteries
The BattleBelk Mysteries are what modders collectively refer to as certain aspects of game customization BattleBelk achieved in SWBF1 through the use of mods and/or hacks, but did not explain how he achieved them. The modders here at SWBFGamers have worked diligently to reconstruct as many of these mods as possible; and where possible to expand them even further.

As of January 2013 all belk mysteries are either partially or completely solved. When they are all 100% explained I'll add a tutorial for each one in this thread.

Blue = Completely Solved (with tutorials posted on SWBFGamers)
Green = Partially Solved
Red = Unsolved

1. Chameleon Color Changer
Neon Cloud City SunColor Hack

2. Disabled Recon Droids
Tutorial: How To Disable Recons
Hex Editing To Remove Recons

3. Extracting Textures From Munged .Font Files
BattleBelk claiming this to be possible
Quote from: BattleBelk
"I have extracted textures from font chunks but didnt inlude in this tool"
- Update;sa=view;down=899

4. No Interface/HUD, Invisible Chat/Reinforcements
How To Make Fonts Invisible
Questions For BattleBelk

5. Sixth Unit Spawn/Spawn Button
6 Or 7 Units Discussion
6th Unit Discussion

6. Vehicle/Unit Dispenser
How To Make A Vehicle Dispenser
Vehicle Dispenser Info

7. Wireframe Textures
Tutorial For Hex Editing Transparency
Wireframe Discussion
« Last Edit: February 26, 2014, 11:58:47 AM by Dark_Phantom »