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Author Topic: The BattleBelk Mysteries  (Read 1968 times)

Phobos

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The BattleBelk Mysteries
« on: June 16, 2012, 08:22:08 PM »
BattleBelk's Mysteries
The BattleBelk Mysteries are what modders collectively refer to as certain aspects of game customization BattleBelk achieved in SWBF1 through the use of mods and/or hacks, but did not explain how he achieved them. The modders here at SWBFGamers have worked diligently to reconstruct as many of these mods as possible; and where possible to expand them even further.

As of January 2013 all belk mysteries are either partially or completely solved. When they are all 100% explained I'll add a tutorial for each one in this thread.



Blue = Completely Solved (with tutorials posted on SWBFGamers)
Green = Partially Solved
Red = Unsolved

1. Chameleon Color Changer
Neon Cloud City SunColor Hack http://www.swbfgamers.com/index.php?topic=4720

2. Disabled Recon Droids
Tutorial: How To Disable Recons http://www.swbfgamers.com/index.php?topic=4052.0
Hex Editing To Remove Recons http://www.swbfgamers.com/index.php?topic=3725.msg39108#msg39108

3. Extracting Textures From Munged .Font Files
BattleBelk claiming this to be possible http://www.gametoast.com/viewtopic.php?f=1&t=17595
Quote from: BattleBelk
"I have extracted textures from font chunks but didnt inlude in this tool"
- Update http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=899

4. No Interface/HUD, Invisible Chat/Reinforcements
How To Make Fonts Invisible http://www.swbfgamers.com/index.php?topic=3899.0
Questions For BattleBelk http://www.swbfgamers.com/index.php?topic=3884.0

5. Sixth Unit Spawn/Spawn Button
6 Or 7 Units Discussion http://www.swbfgamers.com/index.php?topic=4550.0
6th Unit Discussion http://www.swbfgamers.com/index.php?topic=3865.0

6. Vehicle/Unit Dispenser
How To Make A Vehicle Dispenser http://www.swbfgamers.com/index.php?topic=4338.0
Vehicle Dispenser Info http://www.swbfgamers.com/index.php?topic=4021.0

7. Wireframe Textures
Tutorial For Hex Editing Transparency http://www.swbfgamers.com/index.php?topic=4263.msg42693#msg42693
Wireframe Discussion http://www.swbfgamers.com/index.php?topic=4355.0
« Last Edit: February 26, 2014, 11:58:47 AM by Dark_Phantom »


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