Author Topic: Serejas_Naboo_City_of_Theed.rar  (Read 2197 times)

Led

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Serejas_Naboo_City_of_Theed.rar
« on: December 11, 2017, 07:11:06 PM »
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Giftheck

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #1 on: December 12, 2017, 02:28:00 AM »
Great job Sereja! :tu: I really enjoyed testing it for you, and in truth I enjoy this Theed map a lot more than the DICE one. A must-play for sure!
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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #2 on: December 12, 2017, 04:00:43 AM »
Are there some screenshots?
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Led

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #3 on: December 12, 2017, 04:26:14 AM »
there is an 8 page thread in swbf1 modding
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Sereja

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #4 on: December 12, 2017, 04:52:49 AM »
Naboo: City of Theed.

Proudly introduce for you, my map: Naboo: City of Theed!

Features:
1. My models, effects, reticules and huds; hex edited sides;
2. Edited sides with new effects, reticules, huds, hex edition, and chargable weapon;
3. killable jedi;
4. 5th weapon added;
5. 2nd, locals added;
6. decreased weapon impact effects sides added;
7. SWBF2/custom sound effects and new backgrouund music added;
8. New infantry, animation added;
9. Glass render effects added.

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Special thanks to all of the testers.

Enjoy! :)


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LitFam

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #5 on: December 12, 2017, 07:47:47 AM »
Looking great! Can’t wait for your next project!
Hello, I am into modding Star Wars Battlefront II and Minecraft. I am co-leading a Star Wars Battlefront II mod called Star Wars: A New Frontier. I am also the lead developer for a Minecraft mod called Wither Craft.

i2Bros

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #6 on: December 12, 2017, 10:47:26 AM »
Amazing!!! Can we please have .luas of those so we can make custom side/era/game mode mods?
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Led

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #7 on: December 12, 2017, 11:04:07 AM »
Amazing!!! Can we please have .luas of those so we can make custom side/era/game mode mods?

Sereja is very nice and often shares his assets.  But I think asking for them on the day of release of his map is a bit inconsiderate, given the amount of time and work he has put into his own custom sides and the maps themselves.

Let's enjoy the work of the master for a while and when (and if) he is ready he can make the decision to share.
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Giftheck

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #8 on: December 12, 2017, 11:08:42 AM »
Sereja is very nice and often shares his assets.  But I think asking for them on the day of release of his map is a bit inconsiderate, given the amount of time and work he has put into his own custom sides and the maps themselves.

Let's enjoy the work of the master for a while and when (and if) he is ready he can make the decision to share.

Agreed.
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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #9 on: December 12, 2017, 11:09:17 AM »
Sereja is very nice and often shares his assets.  But I think asking for them on the day of release of his map is a bit inconsiderate, given the amount of time and work he has put into his own custom sides and the maps themselves.

Let's enjoy the work of the master for a while and when (and if) he is ready he can make the decision to share.

I just asked the .lua script, you cant really steal anything from a .lua file. It's just to make new modes and add eras.
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Led

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #10 on: December 12, 2017, 11:17:18 AM »
I just asked the .lua script, you cant really steal anything from a .lua file. It's just to make new modes and add eras.

I'm not talking about stealing, I am talking about being considerate.

It would be like asking da Vinci if you could use a copy of the Mona Lisa for a little while so you can add a few things in crayon.
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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #11 on: December 12, 2017, 12:12:44 PM »
It would be like asking da Vinci if you could use a copy of the Mona Lisa for a little while so you can add a few things in crayon.
except our Da Vinci can do his work in the third dimension, and often allows us to borrow his masterpieces for absolutely nothing in return.. I think we got the better deal.

I'm going to run this map without ai just so I can chill in the world that reminds me of the earlier Lego saga games including this amazing map and style.. very very awesome!
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i2Bros

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #12 on: December 12, 2017, 01:52:12 PM »
I'm not talking about stealing, I am talking about being considerate.

It would be like asking da Vinci if you could use a copy of the Mona Lisa for a little while so you can add a few things in crayon.

I dont want to disrespect the author, instead I wish I could use this map as part of the revamped maps I have already put in my mod. If Sereja doesnt want to do this I can understand and I can wait, but it has to be Sereja himself to tell me this stuff, not the administrator of the forums.
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{PLA}gdh92

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #13 on: December 12, 2017, 02:14:45 PM »
Another brilliant map - not that anyone doubted it would be . :-)

Not only is the biggest intererior map I've played but it's full of little details like the candles and statues, you can see all the effort that's gone in. It's fun just to explore but the ai seem to work well to.
I play less now but I'll always be around, lets keep this site and battlefront going. :)

DylanRocket

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Re: Serejas_Naboo_City_of_Theed.rar
« Reply #14 on: December 12, 2017, 02:51:56 PM »
in truth I enjoy this Theed map a lot more than the DICE one. A must-play for sure!

Totally agree, the SWBF2EA map feels really repetitive (probably thanks to the linear game modes, Conquest > Galactic Assault). I love how the hangar is connected to the map instead of being a separate map like EA/DICE's game. Sereja's maps never fail to impress. :)

I dont want to disrespect the author, instead I wish I could use this map as part of the revamped maps I have already put in my mod. If Sereja doesnt want to do this I can understand and I can wait, but it has to be Sereja himself to tell me this stuff, not the administrator of the forums.

Isn't your mod for SWBF2 though (assuming the mod your referring to is The Battle of the Clone Wars)? The map, like all of Sereja's maps, is made for the original Battlefront game so a lua file wouldn't be of any use and most SWBF2 conversions of his maps have to be downgraded in some way for it to run in the second game (removal of objects for example).

I agree with Led though, I know you didn't mean any disrespect but it is kinda inconsiderate to ask for the assets the day of release.