Started by iamastupid, October 02, 2017, 11:51:24 AM
Quote from: Incognito on October 02, 2017, 01:41:11 PMSince most dudes are in a Larvae like state about steam and can't do anything without it, I guess it'll break a lot of the gaming community, and a part of the com itself, clever move from EA...
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PMDon't believe everything you read on the internet
Quote from: Led on October 02, 2017, 02:09:48 PM Too bad they can't/won't/didn't put SWBF1 on steam...
Quote from: Led on October 02, 2017, 02:09:48 PMThere is not much SWBF2 community left anyway, so I see this as a good move. Too bad they can't/won't/didn't put SWBF1 on steam...
Quote from: Unit 33 on October 02, 2017, 02:16:41 PMIs there a particular reason why they wouldn't?I think someone here gave a good, solid reason once, but I've forgotten.
Quote from: Ultimo on October 02, 2017, 02:19:06 PMI'm betting there would be too much of a dispute over who owns the assets to the original game at this point.
Quote from: Gistech on October 02, 2017, 03:36:17 PMWhy would that be the case? LucasFilm owns the assets because they absorbed LucasArts after shutting it down, and LucasArts owned the rights to the entire game outright as they only contracted Pandemic to create Battlefront. In either case, lucasFilm owns the rights, and EA owns whatever is left of Pandemic, so...I think it's more or less an issue of whether the source code could be salvaged in any way.
Quote from: iamastupid on October 02, 2017, 11:51:24 AM as well as the new master server apparently has anti-cheat which also attacks mods, or so I've been told.
Quote from: Led on October 02, 2017, 02:21:23 PMSWBF1 had disk based DRM. SWBF2 doesn't.
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