There's a few other changes I'll be making to Phase 2, mostly cosmetic changes (thanks to a few more SWBF3 models becoming available). For instance, I've already swapped out the model for the Time Bomb for the Wookie to the SWBF3 Time Bomb model and I'll be looking to change the gun turrets too.
Here's a few new things that will be added in:
CIS Land Mine (Land mine from SWBFIII):
Alliance Wookie Time Bomb (Time Bomb from SWBFIII):
Alliance Proximity Mine (Proximity Mine from DICE's game, poly reduced by hand):
TIE Interceptor (converted from SWBFIII):
There's a couple of other changes I have made as well, such as switching out the Rebel Sniper Rifle (I originally went with the DLT-20A for the Rebels, but instead they have their original rifle restored or replaced with the DLT-19X, with the Scout Trooper now armed with the DLT-20A). I've also modified my AT-AT to have a brighter texture and to have the red viewport which was absent from the model (but is present in the canonical version of the AT-AT).
The first release of Phase 2 will consist of the SWBF2 maps brought over to SWBF1. Second release, which will be an addon, will have a few custom maps in it. After that, I want to do SWBF3 maps and a few original maps too (like Scarif, the Bespin Processing Vane complete with an accurate Carbon Freezing Chamber and a reimagined Hoth among others)