Author Topic: [WIP]..Forever (Maps/mods showcase)  (Read 7754 times)

Sereja

  • Master Modder
  • This Man Has No Life
  • ***
  • Posts: 1265
  • Waiting for medal.
  • Awards Award for extensive modding contributions and/or donations to TWD Battlefront Recognizes an exceptional artist on this site. Halloween Modding Contest 2012 To recognize Modders that make a most excellent contribution within the Month Releasing Multiple Mods on SWBFgamers.com
    • View Profile
    • Awards
Re: [WIP]..Forever (Maps/mods showcase)
« Reply #60 on: December 07, 2015, 08:19:40 PM »
Some result from my sky researches:
Spoiler (click to show/hide)
Just pay attention for the red sun: I never saw colored suns in any mod yet... ::)
Beauty is, the way to perfection.

Hail to the Ukraine!  :mf:

Snake

  • So little free time, so much to mod..
  • Moderators
  • Internet Addict
  • ****
  • Posts: 2542
  • "Play to win, not to not lose"
  • Awards Special Award for players of the EA's SWBF (2015) Recognizes someone who most generously donated funds to the site or the site Special Award for those that play the original SWBF To recognize Modders that make a most excellent contribution within the Month Intergalactic Clan War 1 Participant Releasing Multiple Mods on SWBFgamers.com
    • View Profile
    • =AaTc=
    • Awards
  • PSN: Octa-king
  • Tunngle ID: aatcsnake
Re: [WIP]..Forever (Maps/mods showcase)
« Reply #61 on: December 09, 2015, 09:56:51 AM »
Wow, that's beautiful!
=AaTc= Forever

SALLY....

-Retired Modder

SleepKiller

  • Co-Admin
  • Internet Addict
  • ****
  • Posts: 2097
  • Awards To recognize Modders that make a most excellent contribution within the Month Releasing Multiple Mods on SWBFgamers.com
    • View Profile
    • Awards
  • Steam ID:
Re: [WIP]..Forever (Maps/mods showcase)
« Reply #62 on: October 30, 2017, 11:58:02 PM »
Some colour fun with editing the rain shader in SWBFII.

Ginev

  • Master Modder
  • Advanced Member
  • ***
  • Posts: 693
  • Nub Nub
  • Awards Award for extensive modding contributions and/or donations to TWD Battlefront Releasing Multiple Mods on SWBFgamers.com
    • View Profile
    • Awards
  • Steam ID:
Re: [WIP]..Forever (Maps/mods showcase)
« Reply #63 on: October 31, 2017, 02:46:53 AM »
Some colour fun with editing the rain shader in SWBFII.

Lol how you did that SleepKiller?Its amazing.Can you try editing and the other shaders or atleast tell us how you are doing this so we can mess around with them?I would love someone to try replace the envmap with planar reflection from the water effect if possible.Show us more if you have. :D

SleepKiller

  • Co-Admin
  • Internet Addict
  • ****
  • Posts: 2097
  • Awards To recognize Modders that make a most excellent contribution within the Month Releasing Multiple Mods on SWBFgamers.com
    • View Profile
    • Awards
  • Steam ID:
Re: [WIP]..Forever (Maps/mods showcase)
« Reply #64 on: October 31, 2017, 06:10:20 AM »
I'm in the process of creating a "shader toolkit" for SWBFII so that I (and others) can write shaders for the game in HLSL directly instead of the assembly format Pandemic used. I used that to edit the rain shader.

Once it is ready it will absolutely be released and documented for people other than me to tinker with. Currently though I still have a lot of the game's shaders to rewrite in HLSL for it to be truly useful.

Ginev

  • Master Modder
  • Advanced Member
  • ***
  • Posts: 693
  • Nub Nub
  • Awards Award for extensive modding contributions and/or donations to TWD Battlefront Releasing Multiple Mods on SWBFgamers.com
    • View Profile
    • Awards
  • Steam ID:
Re: [WIP]..Forever (Maps/mods showcase)
« Reply #65 on: October 31, 2017, 07:15:46 AM »
I'm in the process of creating a "shader toolkit" for SWBFII so that I (and others) can write shaders for the game in HLSL directly instead of the assembly format Pandemic used. I used that to edit the rain shader.

Once it is ready it will absolutely be released and documented for people other than me to tinker with. Currently though I still have a lot of the game's shaders to rewrite in HLSL for it to be truly useful.

This is absolutely amazing!May the Force be with you!!!   :XD:

Dark_Phantom

  • The Official Ghost
  • Moderators
  • Advanced Member
  • ****
  • Posts: 792
  • Awards A member of the winning team of ICW6 A member of the winning team of ICW5 Administered events in ICW5 Special Award for those that play the original SWBF ICW4 Participant Recognizes someone who most generously donated funds to the site or the site ICW3 Participant Recognizes a winner of an Amateur Modding Contest on this site.
    • View Profile
    • The BOBclan
    • Awards
  • PSN: phantom567459
  • Steam ID:
  • Origin ID: phantom567459
Re: [WIP]..Forever (Maps/mods showcase)
« Reply #66 on: October 31, 2017, 07:43:47 AM »
That looks amazing!
The BOBclan:  A Rich History


'Please, tell me more about the logistics of the design of laser swords being wielded by space wizards' - Some guy on the internet.

Idren

  • Member
  • ***
  • Posts: 54
  • -The New Guy-
  • Awards Special Award for those that play SWBF2 Special Award for those that play the original SWBF
    • View Profile
    • Awards
Re: [WIP]..Forever (Maps/mods showcase)
« Reply #67 on: October 31, 2017, 10:46:57 PM »
I can see this being great for worlds with acid rain - like from the jedi knight series xD
"That moment when it's over for Anakin and you have the high ground, but you've potentially underestimated his power." #relatable #highground #dontoverestimateanakin