2

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Anyder

Pages: [1] 2 3 ... 194
1
General / MOVED: "Clan" Name change
« on: October 22, 2017, 12:40:01 PM »

2
General / Re: Is this community still alive?
« on: October 16, 2017, 04:46:49 PM »
Nice nice! 

I really wanted to play some SWBF, what are the best times for when everyone's playing? I really miss everyone.
I'm not sure about the US, but I think it is at like 8pm EST or so...
I think Led or Drunken_Master can provide better info.

3
Welcome Center / Re: New to the forums
« on: October 16, 2017, 12:00:05 PM »
Welcome to SWBFGamers!  :cheers:

4
Forum News and Forum Rules / Re: SWBFSpy Weekly Relay
« on: October 15, 2017, 06:20:08 PM »
Weekly Relay - Week 42

Spoiler (click to show/hide)

5
SWBF1 Modding / Re: Halloween Modding Competition
« on: October 15, 2017, 06:03:12 PM »
Nobody has submited anything so far. Don't worry if you can't get your mod ready for the 31st, we'll try to organise a modding competition around Christmas!

6
Forum News and Forum Rules / Re: Welcome to our newest Moderator: Gistech
« on: October 15, 2017, 04:52:40 PM »
Congratulations Gistech

7
Star Wars Battlefront II / Re: SWBF2 Multiplayer Returns on Steam!
« on: October 15, 2017, 02:39:52 PM »
I have to admit that I am more skeptic than hopeful for the source code too.

It's not being skeptic or hopeful. I got the email from the devs. and they never said anything about giving us the source code.
Also, there is no control for cheating. People can still use the advantages they want as long as they apply those changes to the lvl files. I wouldnt be able to tell for the aimbot, though.

8
Star Wars Battlefront II / Re: SWBF2 Multiplayer Returns on Steam!
« on: October 14, 2017, 12:03:56 PM »
Bummer.
After all the only thought of having the Big Minds thinking about releasing the source code is already an immense improvement when you come to think about it.
It will not be released. Think about what it would also mean to them.

9
Forum News and Forum Rules / Re: SWBFSpy Weekly Relay
« on: October 08, 2017, 05:28:45 PM »
Weekly Relay - Week 41  :cheers:

Spoiler (click to show/hide)

10
Welcome Center / Re: Hello, everyone!
« on: October 08, 2017, 12:06:51 PM »
Welcome to SWBFGamers.com  :cheers:

11
Star Wars Battlefront II / Re: SWBF2 Multiplayer Returns on Steam!
« on: October 08, 2017, 12:05:28 PM »
I can't even get into a SWBF2 server currently. It just hangs on busy, and when I cancel I usually have to refresh: and at that point is when all the servers turn up missing. So... Yeah. This needs to be fixed.
Not like we can do much about it, else than waiting  ;)

12
Star Wars Battlefront II / Re: SWBF2 Multiplayer Returns on Steam!
« on: October 03, 2017, 08:10:04 AM »
Nope.  The new MP protocol is completely different from gamespy.
Yeah we already tested it

13
Do you think SWBF 1 will ever become abandonware? They won't put it up on Steam.
I dont expect them to add it. 

15
SWBFSpy Update Reversion for Steam Users

What this does:  Don't like the Galaxy GoG update and want to play on SWBFspy?  Here is what to do---


http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1437

This pack contains everything u need to play online on SWBFSpy.
This update is only for Steam users.

Here's a tutorial-video: https://youtu.be/ZwjeYRJINBg

Backup the new steam shell.lvl and ingame.lvl first.  Backup your BattlefrontII.exe.

How to install:
Extract all the .zip folder into the GameData folder of ur game located here:

C:Program Files (x86)SteamsteamappscommonStar Wars Battlefront II

Let me rephrase it:
The SWBF2 Battlefront Exe goes to GameData folder, the rest go to the data>_lvl_pc folder.

If anyone needs further help contact me here or to my email: communityambassador@swbfgamers.com

Pages: [1] 2 3 ... 194