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Messages - Anyder

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1
Thanks for the rounds, everyone! It was great to play this game for a while  :cheers:

2
Released Maps and Mods / SWBF1 Steam Reversion Files
« on: November 22, 2020, 07:19:32 PM »
SWBF1 Steam Reversion Files

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1578

Hey there guys,

During the past weeks, we've been asked for the files to revert the game from Steam to SWBFSpy. As far as we know the only "different" files (or better said, the ones needed to revert the MP alternative) are the Common & Shell files plus the executable.

I have compiled the files and included the "Install" folder, which is usually needed to play Multiplayer, and it has some cd keys examples in order to play.

Remember that this patch is only to revert from Steam/GoG Multiplayer to SWBFSpy Multiplayer.

If anyone has any issue, please contact us and we'll be glad to help  :cheers:

In order to install it, just extract the files in the game folder itself (e.g. -- F:\Games\Star Wars Battlefront (Classic 2004)) and make sure to execute "Battlefront SWBFSpy.exe" instead of just Battlefront.exe

3
Dark Phantomm, you're killing me here.
I don't think it helps that I pirated the game either  :whip:
Piracy discussions are not allowed. Since the question has been answered I'll go ahead and lock the thread, reminding you of what DP said, avoid posting irrelevant "questions"/bumping threads without a purpose.

4
Welcome Center / Re: lowkey new, not really
« on: November 22, 2020, 05:23:18 PM »
"Hello there", long time lurker here, just now decided to make an account just making my first community post to stop by and say hi.
Welcome to SWBFGamers!  :cheers:

5
Star Wars Battlefront 2 (2005 Original) / Re: Netcode
« on: November 18, 2020, 07:22:49 AM »
My friends and I use the disk copy of the game on PC and normally just play over a local area network. I have hosted with the server executable and the client executable both before. There is no latency issues to be seen with human players only strange behavior from the AI such as occasionally spinning in circles or teleporting in the distance seen from connected clients but not the host. The more bots the worse it gets as if the game does a very bad job at syncing movement and predicting where AI is going or maybe not as much memory is allocated like instant action.
That is because the bots from 2005 are not as good as the ones from 2015. Spinning in circles is, from what I can tell, a normal behavior in both SWBF1 & SWBF2. But teleporting is something I never saw.

I believe the tick rate (server) and frame rate (client) are uncapped in LAN mode.  (I know more about SWBF1 than SWBF2).  If you are on wireless, the occasional glitch may be from interference of your wi-fi.
TPS are "limited" in both LAN & Internet (usually to 30, but of course you can modify it and make it be 40 if you want). As for the client, TPS are limited to 80 unless you hexedit the exe and change its value. For instance I have mine set to 120 (I usually cap all my games to these FPS), but I don't think that affects much in the gaming experience -- not like in SWBF1 where /noframelock makes the game much smoother.

@JaKeCrAzY if you wish to give a shot to the FPS increase and see if it helps, let me know, else there's nothing we can do about it. The game's just old.

6
Tech Support / Re: Zero Editor not working
« on: November 17, 2020, 11:23:36 AM »
Instead of mirroring I recommend you use a VPN or contact them.  The content could be updated at any time.

That is indeed the solution, however, I don't remember who's the owner of gametoast. By mirroring it, the point is for him to see the content now to get the info posted at this moment.

7
Star Wars Battlefront 2 (2005 Original) / Re: Netcode
« on: November 16, 2020, 12:05:03 PM »
Maybe the problem is your internet, pal! I never had a single issue like that and I've played the game for 10 years  ;)

9
Requests / Re: Campaign / conquest mode
« on: November 10, 2020, 06:18:06 PM »
Feel free to use the search tab for questions like these  ;)

http://www.swbfgamers.com/index.php?topic=3641.msg38428#msg38428

10
SWBFspy (Internet), GameRanger, and GoG / Re: Mondays on SWBFspy
« on: November 09, 2020, 04:09:33 PM »
This is awesome! I'll try to make it if I'm available  :cheers:

11
Welcome Center / Re: Hello everyone
« on: October 19, 2020, 03:42:03 PM »
Welcome to SWBFGamers  :cheers:

13
Forum News and Forum Rules / Re: SWBFgamers Server is up on Steam
« on: October 06, 2020, 07:59:24 AM »
Just to add my 2c as well.

Since the multiplayer hotfix patch on 2 October 2020, the game is basically perfect in my opinion now. I jammed a bit on your EU server last night and had a blast against bots.

I then tried hosting my own dedicated server and low and behold, this time round, hosting it via command line worked for the first time. Don't know what I did wrong before though, but just glad that its finally working  :cheer:

The future is bright for SWBF Classic once again. Even though we lost a lot of players since the game's release on Steam and GoG, I doubt a lot of people are aware of the new hotfix patch which fixed the issues with MP. But, I suppose we'll have a surge of players again next year on the May 4th sale (here's hoping).  8)

Let's hope for the best! In the meantime, feel free to ping @SWBF1-Players in our Discord server to let them know you're around in #swbf1-steam :cheers:

14
Forum News and Forum Rules / Re: SWBFgamers Server is up on Steam
« on: October 03, 2020, 08:41:40 PM »
Hey there guys!

After the last update from Steam/GoG, PC Dedicated works fine so far, so we're switching back to PC-Dedicated the server we were hosting.
If anyone finds out any problem with the servers, please reach us ASAP  :cheers:

Thanks for your time!

15
Star Wars: Battlefront came out on this day, 16 years ago! My, how time has flown by! Happy birthday to Star Wars: Battlefront!  :cheers:
Happy Birthday to SWBF!  :cheers:

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