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Topics - Hardcore

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Videos and Screen Shots / Star Wars Battlefront (EA) Video
« on: October 31, 2016, 09:43:26 PM »
Hey everyone its been a while! just wanted to stop by and show You guys a video I put up recently that I thought you all might enjoy.

Fair warning the videos we put up are not censored and contain profanity.

Hope You get a laugh out of it, we certainly did! If you do want to watch more I go by Talidis these days instead of Hardcore as I did here so look for that name and shout out that you are from SWBFGamers.

Just watching the EA show and turns out Dice (Battlefield 1/2/3 devs) are making a SWBF series themselves!

will keep watching for more info.

General / Star Wars BF2 played by Freddiw
« on: May 27, 2013, 05:05:27 AM »
I found it pretty entertaining :)

just seeing the reactions i've not thought in a long time.

General / Sale on lots of star wars games/media
« on: May 04, 2013, 02:23:43 PM »

Some nicely downed prices on some of the best star wars games out there.

Cheers- Hardcore.

Requests / Space Map thoughts
« on: January 04, 2013, 04:16:19 AM »
I had this thought a long time ago and never took any steps towards making or thinking if it was even possible but i was reading something today that brought it back into my mind so i figured i'd throw it out here incase anyone else wanted to or had already dug into the deeps pits of my thoughts for it.

So first off, i hate and love the flying aspect of SWBF i love it in that its fun to have ship battles, i hate it in that it lacks any depth or range of equality.

the biggest problems with space battle maps that i've always had is depth....they are great and fun for about 10 minutes and after you both kill eachother 10 times you get bored and change maps.

Now i know SWBF is not friendly to space battles tho seeing that SWBF1 is currently (generally speaking) limited to 5 different characters per team. ships seems like a huge way to add depth and slight advantages and disadvantages from ship to ship, even if you can't make 20 different models just reskinning them pretty dramatically and changing colors would be viable.

The second part of my idea was unit attributes its basically what it sounds like.....currently pilots repair ships when they are flying them and thats the only change from character to could add a good bit of depth if you had each of the 5 units gain some bonus when flying can be a mechanic that repairs ships while he is flying.....another can be as simple as a skilled pilot and he gains some maneuverability and so on. really the current bonus doesn't even make much sense....most pilots know how to fly not repair ships.

The final thought on what makes space battles lacking is things in space is space. Look at almost all of the "two ship" space fights in SWBF1/2 honestly they are boring with so much open space.....and i know it sounds weird but some of the best parts of bespin is having those places to fly around and hide from incoming rocket locks.

This turned into a much longer post then i had expected but i just had too much to say on the matter i guess......started with just the unit attributes, anyhow there you have it for those thinking of making space battle maps.

Star Wars Battlefront (2004 Original) / SWBF3...almost was.
« on: November 30, 2012, 11:50:04 PM »

Shame to hear it was so close to being completed when it got scrapped :(

Other Games / Wii U do you?
« on: November 23, 2012, 11:55:04 PM »
Was just wondering who has one, act. discuss....i must say its looking pretty awesome for the moment...most of the things that i don't like i can live with.

Released Maps and Mods / Battlebelk's Mission.lvl Tool
« on: December 23, 2010, 01:47:52 AM »

Star Wars Battlefront (2004 Original) / SWBF War Update
« on: December 04, 2010, 10:05:45 PM »
I removed the topic Gree posted about week 4 to avoid confusion, here is an update of whats going on with it.

The SWBF War is on hold for the time being. BD will start it back up when he can.

Other Games / Zerg Tips - SC2
« on: November 14, 2010, 07:25:53 PM »
I don't know how many people we have here that actually play Zerg as a main race- but even if you don't, i'd love to hear some tips on builds and counters for other races!

Other Games / The Battle for Wesnoth Game Night
« on: September 25, 2010, 07:52:06 PM »
Well, i've posted about this game a few times before and I think this time i'm going to promote it with a game night, likely tomorrow, Sunday Night around 6PM EST, we can play some multiplayer standard games against bots just to give everyone an idea how to play if they don't know, and then get into some real battles against each other, so join us for the marry slaughter! And ofcorse read below if you don't know what the game is.

Game Night: Sunday September 26th
Game Time: 6 PM EST
Game: The Battle for Wesnoth

Download the game here: You want the Stable version 1.8.4 Mac or PC depending on your computer.

The Battle for Wesnoth is a Free, turn-based tactical strategy game with a high fantasy theme, featuring both single-player, and online/hotseat multiplayer combat.

Released Maps and Mods / Battlebelk's IMP Side Builder
« on: September 21, 2010, 10:16:53 AM »

Other Games / Half Life 2 Episode 1 Boss Tutorial
« on: August 13, 2010, 06:04:07 AM »

Star Wars Battlefront (2004 Original) / What SWBF Game do you play?
« on: July 01, 2010, 07:26:48 PM »
Just as it ask, what Star Wars Battlefront games have you played?

Scummies / :hc: :poof:
« on: June 22, 2010, 10:04:51 AM »
Well ladies and gents, I'm out.

If someone could let VF know that I won't be getting him those ODF's to him until I dig open my IMac and replace with a new hard drive and some other parts while I'm at it, thanks.


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