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Topics - Snake
1
« on: May 18, 2013, 08:05:51 PM »
SURPRISE!! Yep, I couldn't resist making a sequel to Hyperion. It will be a side thing for times I get tired of working on the Museum. So, what is this one about? Cue the intro story: So, you managed to survive the zombie horde that swarmed the Hyperion installation? Well now you have to go on the offensive. There is too much money to lose in these mines.. You and a large force of the Empire's best will be sent into the tunnels, yes, INTO the tunnels-the home of the zombies.. You have to exterminate all of them. Or die trying.. This map will be completely in the tunnels. No outside light can get into this darkness. The miners' equipment is still working but it is little help against this terrifying swarm in their own domain. I'll let the pics explain (they're very hard to see): This is about 60% complete but my first priority is the SWBF Museum so I don't know when it will be completed.
2
« on: May 18, 2013, 09:40:01 AM »
So, I was messing around with lights and got one working in-game. Well I tried to make a wider version and a flickering version by doing this:
ConeWidth = 7.0
That's all I did and it crashed. Is there a width limit?
I also did this to a flickering one:
FlickerType = 1 FlickerPeriod = 2.3
Both caused a crash.
3
« on: May 15, 2013, 11:36:35 AM »
Alright, so even though SWBF is not completely dead yet, I think now is the opportune time to make a SWBF Museum. For this, I will need literally EVERYONE's help. There will be so much to this map so I'll just separate it into categories. Here's what this map is going to be: I want to make a map that commemorates all that SWBF1 is and has been. This will have a huge museum with things like the Leaderboards, Prolific Modders, Prolific Community Members (People like Led), Tournament admins and participants, Clans & their members, yadda yadda. I'm still thinking out the details. Here's what I need from you guys: -For clans- -Post the full name, abbreviation, and website of every major clan you want to be in the Museum. I will also need a list of members of that clan. If this clan does not have a website where I can get a list of members then please do not post it. We will have to have a huge building just to fit the bigger clans. -For YOU- We will have a list of all current SWBFGamers members in the SWBFGamers Temple -Post that you want to be in the Temple, and post any quote that you want to be with your name. (Nothing explicit) -Post any SWBF screenshots you want to have in the Screenshot Room of the Museum (One screenshot per person) it can be any screenshot in SWBF. -For Tournaments- -Please post any Tournament websites where I can get a list of participants (ICW, GGW, etc) -For Leaderboards, Prolific Modders, & Prolific Community Members- -Please post suggestions of people who should be added to the Leaderboard (It will also be from the online leaderboard, I think) and who you think deserves to be mentioned in Prolific Modders and Prolific Community Members. Much, much more will be added when I need info from you guys. I will put every ounce of skill I've gained over the years into this map. Also, many other modders will be helping me. Right now it's just RC and Unit 33 but hopefully Sleepkiller and Sereja will spare some time for it. Current Info: Sleepkiller Quote: "There is no shame in losing. For without losers the winners would not exist." Screen: http://screenshot.xfire.com/s/122234677-4.jpgSereja Quote: Screen: Led Quote: Screen: -Republic Commando- Quote: Screen: http://memberfiles.freewebs.com/47/32/59493247/photos/undefined/RC.jpgtirpider Quote: One day, when my army of Tuskens is complete, We will take over and change the face of the Earth.. er, Tatooine forever..... Bwah-ha-ha-ha-haaa Screen: Snake Quote: but those who hope in the LORD will renew their strength. They will soar on wings like eagles; they will run and not grow weary, they will walk and not be faint. - Isaiah 40:31 Screen:  UNIT 33 Quote: "We want the finest wines available to humanity. And we want them here, and we want them now!" Screen: https://dl.dropboxusercontent.com/u/38022982/Battlefront/Balanceact.pngPhobos Quote:"Nothing is impossible; there are ways that lead to everything, and if we had sufficient will we should always have sufficient means. It is often merely for an excuse that we say things are impossible." - Francois de La Rochefoucauld Screen: Elite Quote: “A winner is someone who recognizes his God-given talents, works his tail off to develop them into skills, and uses these skills to accomplish his goals.” - Larry Bird Screen: http://postimg.org/image/4l2l0a2l5/Josh Quote: Screen: Disciple Quote: SWBF Brasilian Player Screen: http://www.xfire.com/screenshots/125648862411Remnant Quote: Screen: !Mart! Quote: Screen: Helios Quote: Screen: Shazam Quote: "Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you." -Unknown Screen: http://www.swbfgamers.com/index.php?action=dlattach;topic=6438.0;attach=2483;image-=Gold Man=- Quote: Screen: Verlos Quote: Screen: Joseph Quote: Screen: http://fcreborn.webs.com/fcclanpicsmall.pngAres Quote: Screen: Norris Quote: Screen: Kit Fisto Quote: "Kit Fisto, The one and only Master Poster at SWBFGamers.com" Screen: http://www.swbfgamers.com/user_avs/avatar_1855_1356569324.pngF!zZ Quote: "Who says nothing is impossible, I have been doing it for years." Screen: Ltin Quote: "Pie is a wonderful thing. Without it, life would be boring." Screen: Dark_Phantom Quote: Screen: DEAGLE Quote: Screen: http://screenshot.xfire.com/s/106430302-4.jpggdh92 Quote: "Thanks to everyone for the best game and community ever made." Screen: http://www.xfire.com/screenshots/121433153
4
« on: May 14, 2013, 05:00:07 PM »
So apparently I can only make things in Google Sketchup with extremely few poly's. So, here is a simple pillar I made. I have not tested this in game since my mod tools are down but everything looks good from what I can tell. Idk, maybe it'll be useful to someone. Reskins are weclome! Creds: -Me for making it -Google Sketchup for texture -God for being God DL: MediafireSWBFGamersPic:  But hey, it's something!
5
« on: May 13, 2013, 07:21:40 PM »
6
« on: May 13, 2013, 07:04:48 PM »
Here's the full assets of my Hyperion: Ancient Excavations map, including Sides, World, and Scripts. Notes: -If you want to edit the Zombie skins you must ask Unit 33. -Please do not copy too much from this map if you make another zombie map -If you do make a zombie map with these, do not place the setting on Hyperion or Miranda (MINE!)  Map Release Thread: LinkDownload:MediafireSWBFGamers - Will be uploaded
7
« on: May 12, 2013, 07:20:57 AM »
This is the incomplete version of my map, since my mod tools went haywire.. Again. I doubt I will ever finish this but if I ever fix my tools I will give it another go. This was a request/attempt by Unit 33 to make a real movie-like Cloud City (A city on a huge platform). So that's what I am doing, since I am now trying to do some of the requested maps. This is not the story version of Tibannopolis, which was a rundown/mos eisley version of Cloud City. But let's just pretend this is Tibannopolis in its glory days.
You should know by now that I like intro stories :
-Imperials- The Rebel scum have taken over Tibannopolis. Take your Infiltrator Legion and take them by surprise. Don't worry, Lord Vader dug up some dirt on Lando Calrissian and will blackmail Lando into giving aid with the local militia. He is running for his 3rd term as Governor and does not want his dark past known..
-Rebels- The Imperials have launched an attack on Tibannopolis. The Militia has joined them, and we don't know why. Luckily, some have deserted and joined our cause. Take what troops you have and defend Tibannopolis at all costs! We need this as a base for retaking Cloud City.
-------
-Republic- The "Seps" are occupying Tibannopolis with a small contingent of Super Battle Droids and Infantry. We have one Spec Ops Legion for you. Take back this lightly defended base so we can free the planet from the reign of the Sith. The Bespin Militia will aid you in your attack; they want to get rid of the droids as much as we do.
-CIS- The Jedi have launched an attack on Tibannopolis. This caught us by surprise but no worries, we will handle their weak Clones. Unfortunately, the Bespin Militia has rebelled and joined the Clones. Kill all of them, whether they are traitors or not. Do not fail me..
Pretty awesome, huh?
Here's some new things I am going to try with the sides: -Bespin Officers You'll see in the pictures
-Ugnaughts Not going so well..
-Star Wars Realism This spans from guns to the actual units. No more shooting someone a hundred times in order to kill them. Don't you think superheated plasma (or whatever it is) would be able to kill someone in just a few shots? Well, that's what I am going to try to do, while trying to keep the sides balanced. Another major change is the SBD. The SBD should not be as quick and nimble as a regular droid. In this map they will only be able to march, and be much bigger than stock. However, the weapons on the SBD will be incredible effective, and they will have plenty of health. (Basing off of the Clone Wars series)
P.S. I will also release a version with Stock Sides for you lame people.
-A city in the sky!
-Better Jedi Jedi won't be playable but they will be killable! Finally! They have lots of health but they are not longer invincible! However, they all have a force jump and a force power.
Creds: -Skyhammer -FragMe -YouJediJunky -General_Nate -Darth DUCK -Unit 33 -Me(Snake)
DOWNLOAD: MediafireSWBFGamers (Will be added soon)
8
« on: May 07, 2013, 03:32:18 PM »
Since the SWBF community is continuing to get smaller, I find that it's a lot funner to stick around when you know how to mod. I rarely play SWBF but I am active in the community because I love modding. Since I am now winding down my career, I wanted to offer if anyone would like to learn how to mod and/or map. I learned stuff like mission.lvl modding but I find that regular modding and mapping is much more fun. I'm not restarting my academy because that was just too much work, but if anyone wants to learn, I will be their question answerer and pointer to the right tools-er. If you would like to learn just post and make sure you add me as a friend on xfire. I had always wanted to learn modding when I played SWBF but no one would ever take the time to teach me. Finally, Jango taught me a few basic things and I taught myself most of what I know today. (SWBFgamers taught me a LOT too.) So since no one wanted to teach me when I was a newbie at modding, I'm not returning the favor. I will require you to read some tutorials, but I'm not going to teach you by saying "read this" but I will point you to tutorials for basic things. My xfire: aatcsnake
9
« on: May 06, 2013, 07:24:59 PM »
I think it's time for a SWBFgamers night. The significance of this is it would be the first one on OpenSpy!! So we need to get as many people there as possible, to kick off our SWBF fix. What do you guys think? If Led doesn't want to host, I will, but my internet will probably lag a lot..  I would like to request some maps for this: -My Hyperion: Ancient Excavations map -Tatooine: Boonta Eve -Sereja's Nar Shadaa: Vertical City Any requests, suggestions, comments, rage, spam, or bursts of happiness? Feel free to post.
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« on: May 02, 2013, 08:26:18 PM »
I have placed a lot of planning hubs in this map and for some reason it now gives this warning after every hub about not supporting something.. The hub is still there after I click OK but will it just not work in game or something?
11
« on: April 28, 2013, 01:53:32 PM »
Can anyone that understands the spring body and stuff more than I do come up with something that will fix this?:
12
« on: April 27, 2013, 12:48:18 PM »
So, in my little Bespin cantina I placed this bar booth from the DMI Prefab Pack and thought it was just a prop. Turns out, it is a ship. But it makes no sense because it worked by just placing it in ZE, not via vehicle spawn. Is this possible? I remember trying to simply place vehicles in ZE when I first started mapping but it never worked, so I assumed it was impossible.. Here's the .odf for those interested: [GameObjectClass]
ClassLabel = "flyer" GeometryName = "dmi_prop_bar_booth.msh"
[Properties] FLYERSECTION = "BODY"
GeometryName = "dmi_prop_bar_booth" FirstPersonFOV = "60" CockpitTension = "12" ThirdPersonFOV = "55"
CollisionScale = "2.5" CollisionThreshold = "5.0"
CollisionInflict = "0.1"
MaxHealth = 999999.0
//PassengerSlots = "6" //PassengerEyePoint = "hp_passenger1"
ForceMode = 1 ThirdPersonFOV = 59.5 PitchRate = 0.8 PitchFilter = 2.75 TurnRate = 1.3 TurnFilter = 2.75
YawLimits = "-95 -60" PitchLimits = "-10.0 20.0"
PCPitchTurnFactor = "20.0" PCYawTurnFactor = "20.0"
PitchTurnFactor = "1.0" YawTurnFactor = "1.0"
EyePointOffset = "0.0 2.0 0.0" //MountPos = "1.5 -0.75 1.75" TrackCenter = "0.0 0.0 0.0" TrackOffset = "0.0 0.0 0.0"
//ControlsUnit = "1" PilotPosition = "hp_active" PilotAnimation = "drive"
VehiclePosition = "common.vehiclepositions.pilot"
13
« on: April 26, 2013, 10:44:21 PM »
This was a request/attempt by Unit 33 to make a real movie-like Cloud City (A city on a huge platform). So that's what I am doing, since I am now trying to do some of the requested maps. This is not the story version of Tibannopolis, which was a rundown/mos eisley version of Cloud City. But let's just pretend this is Tibannopolis in its glory days. You should know by now that I like intro stories  : -Imperials- The Rebel scum have taken over Tibannopolis. Take your Infiltrator Legion and take them by surprise. Don't worry, Lord Vader dug up some dirt on Lando Calrissian and will blackmail Lando into giving aid with the local militia. He is running for his 3rd term as Governor and does not want his dark past known.. -Rebels- The Imperials have launched an attack on Tibannopolis. The Militia has joined them, and we don't know why. Luckily, some have deserted and joined our cause. Take what troops you have and defend Tibannopolis at all costs! We need this as a base for retaking Cloud City. ------- -Republic- The "Seps" are occupying Tibannopolis with a small contingent of Super Battle Droids and Infantry. We have one Spec Ops Legion for you. Take back this lightly defended base so we can free the planet from the reign of the Sith. The Bespin Militia will aid you in your attack; they want to get rid of the droids as much as we do. -CIS- The Jedi have launched an attack on Tibannopolis. This caught us by surprise but no worries, we will handle their weak Clones. Unfortunately, the Bespin Militia has rebelled and joined the Clones. Kill all of them, whether they are traitors or not. Do not fail me.. Pretty awesome, huh?  Here's some new things I am going to try with the sides: -Bespin Officers You'll see in the pictures -Ugnaughts Not going so well..  -Star Wars Realism This spans from guns to the actual units. No more shooting someone a hundred times in order to kill them. Don't you think superheated plasma (or whatever it is) would be able to kill someone in just a few shots? Well, that's what I am going to try to do, while trying to keep the sides balanced. Another major change is the SBD. The SBD should not be as quick and nimble as a regular droid. In this map they will only be able to march, and be much bigger than stock. However, the weapons on the SBD will be incredible effective, and they will have plenty of health. (Basing off of the Clone Wars series) P.S. I will also release a version with Stock Sides for you lame people.  -A city in the sky! -Better Jedi Jedi won't be playable but they will be killable! Finally! They have lots of health but they are not longer invincible! However, they all have a force jump and a force power. Pictures of what I have so far: Spec Ops Jet Trooper:  My attempt at a Ugnaught  (And all the guards doing some kind of dance for no reason..)  Battledroid  That awkward moment in every droid's life when Mace Windu is running at you..  Hydroponics Platforms - Seems like they would need that, right?  Spec Ops Jet Trooper (showing Star Wars Barrett that I skinned)  He's running for reelection   Bespin Militia:  This should be released pretty soon, I hope I did Unit 33's idea justice!
14
« on: April 22, 2013, 05:41:34 PM »
It's finally here!!!!Survive the best zombie map ever made for SWBF1! Explore an awesome map while fighting rediculous swarms of zombies with the best weapons and units in the universe! You can play Story Mode (Select Galactic Civil War) or Arcade Mode (Select Clone Wars). Story mode is completely Star Wars but has awesome weapons like the chaingun to annihilate the hordes of zombies. Get your zombie apocalypse buddies together and help eachother survive! Arcade mode is even funner. Fight as Super Mario, James Bond, The Terminator, and others with epic weapons like the Wunderwaffe! This is great fun for clan nights, or just having fun by yourself! Another difference is that there are Awoken Aliens that will shoot you with their guns or poison you with spore grenades.The Story: On the lightly atmoshpered moon of Hyperion, the Imperial Metals Corp. was soaking the moon dry of it's mineral resources. They discovered several species of mushrooms that prospered in their mining caves and soon became a pest to the miners. One day a group of miners never returned from their mining expedition deep into the caverns. When the news reached the camp rumors spread about a monster living in the caves, or some alien species was going to attack them for invading their planet. Search party after search party went looking but were never seen again. Even the commanders of the station were getting scared.. One day the camp doctor found mushroom spores that had suffocated a miner to death by covering his lungs. The research facilities were immediately focused on these mushrooms and what they did to humans. The few miners that made it out of the caverns said they discovered many ancient alien ruins, which further terrified the remaining residents of the camp. Then, one terrifying solar evening on Hyperion, every lost miner, soldier, and commander were met once again... Try to find each easter egg: -The COD BO2 Zombie game -Advertisement signs (There's 7) -The Revive dispenser -Ways over the wall -Things on the other side of the wall (hint, hint) -The Peace Sign effectBugs -There's a slight weirdness in the main cavern where you sink into the floor -Revive dispenser has a messed up texture due to a strangely made model -Zombies like to "pile-up" but it makes for a lot of fun with the chaingun -There's no regions in the caves to prevent the floating spores because the spores are supposed to be originating from the mushrooms New Pictures: Unit Overview: Star Wars Mode(GCW)
-Imperial Officer- -Flechette Launcher -E-11 Rifle -Arkanian pistol -Mines
-Navy Commando- -DC-15AR Carbine -Sonic Pistol -Nades
-Heavy Navy Commando- -Repeater -EE-3 Carbine -Hellstorm Cannon -Nades
-Mandalorian Mercenary- -U-989 Carbine -ACP Repeater -Nades -Mines
-Heavy Evo Trooper- -Z-6 Rotary Blaster Cannon -ACP Array Gun -Nades
Arcade Mode(CW)
-James Bond- -Walther LP53 (Just an attempt at reskinned a westar) -Mac 10 Sub-Machine Gun -Frag Nade -Electric Mine
-The Terminator- -Remington Shotgun -RPG7 -Frag Grenade -Mines
-Flower Gangster- -Thompson Sub-Machine Gun -M9 Pistol -Frag Grenade -Electric Mines
-Super Mario- -Fireball -RT97c -Frag Grenade
-Awkward Flying Bear-Man- -The Wunderwaffe -50 Cal Barrett -Frag Grenade +Wings for flying
ALIENS (Only on Arcade Mode) -Awoken Alien- -Ancient Sword -Ray Gun -Spore Grenades Credits: - This map would not have happened without Unit 33, who thought of the original map, and also made a lot of the incredible skins in it.-Sky_216 = ground textures, caves (I reskinned) -Caleb1117 = many props(Many that I & Unit 33 reskinned), the chaingun -Phobos, Fett, & Caleb1117 = flamethrower -Tirpider/Pandemic = OTC Imperial Officer -Sereja = RT97C, ACP Array Gun, Wunderwaffe, TommyGun, 50cal (I did all the .odf's) -Parhicida = Boba's Rifle (I resized & did .odf), DC-15AR (I did .odf) -Rogueknight = KotOR Heavy Pistol(I did .odf), DC15AR -DarthDuck = KotOR Heavy Pistol, ACP Repeater(I did .odf) -CodaRez = Evo Trooper -CodaRez = Navy Commandos -Unit 33 = Many many skins, some ground textures, the original idea -Snake(me) = Putting together the whole darn map and all the sides, going through extreme measures to fix a few problems along the way, writing an sweet intro story, several skins, and almost all the .odf's. (whew.) -Pandemic = Duh! -God = Duh! TheSnakeSite.webs.com (my home site) SWBFGamers.com DOWNLOAD:MediafireSWBFGamersGood luck and watch your back! P.S. I would like to request this for a mod night. Even though this would have less zombies in multiplayer, it'd still be awesome to play with other people.
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