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Topics - Sereja

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1
SWBF1 Modding / [WIP] Kashyyyk: Bridge at Kachirho
« on: September 25, 2019, 01:01:31 PM »
Since I have a Republic Commando assets, I decide to convert some of them, and make an SWBF map. It's represent exactly the same bridge from that game, but I made it even better. Now that bridge have exteriors and even fly vehicles. It's a little bit changes familiar RC gameplay, but not too much. The visible distance is short, for prevent memory overloads so do not expect too much beauty at far, but it still may fun to fly.
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2
SWBF1 Modding / [WIP] "Coronet Luxury Spaceliner"
« on: December 01, 2018, 06:50:04 PM »
Here is some pics from the my unfinished project, named "Coronet Luxury Spaceliner". It is a big ship, belonged to Duchess Satine Kryze ( Obi-Wan's girlfriend).
Real beauty corridors here.
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Dining Room.
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Bridge.
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Throne Room.
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I have to improvise a little bit... So now we have a Basin Room.
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Library
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Seems we can't use an elevators in SWBF so I change it to stairs.
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Crew Room.
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The hardest part will be the darky storage rooms, since it's hard to figure out what is the real shape of it, because it is... too darky. :P

3
Star Wars Battlefront (2004 Original) / ZeroEditor not work on Windows 7
« on: August 26, 2018, 10:56:22 AM »
My old PC stop working and the guy from repair service, in some reason install Windows 7 for it. So the question is: is it possible to make work ZeroEditor on Windows 7, or I need to find Windows XP disc somewhere?

For now it show error message and say something like that:

Runtime Error!

Program: C/BFbuilder/Data019/zeroeditor.exe

This application has requested the Runtime to terminate it in an unusual way.

4
Released Assets / Wookie Ornithopter.
« on: July 30, 2018, 09:22:23 AM »
Wookie Ornithopter.

This is my, adopted for SWBF1, Wookie Ornithopter.

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1469
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5
Released Assets / Geonosian Dreadnaught Pennance Class
« on: July 30, 2018, 09:16:48 AM »
Geonosian Dreadnaught Pennance Class
This is my, adopted for SWBF1, Geonosian Dreadnaught Pennance Class (converted).
Too big for drive (prop and sky object only).
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1468
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6
Released Assets / VAAT/e
« on: July 30, 2018, 09:09:18 AM »
VAAT/e
This is my, adopted for SWBF1, Variable Altitude Assault Transport/enforcement (VAAT/e) (converted).
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1467
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7
Released Assets / Wookie Dropship
« on: July 30, 2018, 09:02:11 AM »
Wookie Dropship
This is my, adopted for SWBF1, Wookie Dropship (converted).
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1466
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8
SWBF1 Modding / [WIP] "Raxus Prime: Scrap Yard"
« on: July 08, 2018, 11:29:17 AM »

release
https://www.swbfgamers.com/index.php?topic=13120.msg119688

Here is some pics from my new project map, named "Raxus Prime: Scrap Yard".
As you can see, there is nothing special, since I used assets from The Clone Wars game, but most of them was improved by bump textures and lowrez models.
 Also crane and some buildings now have theyr own animations.

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 I am also work at some new vehicles including converted ones.
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But now not sure, is it ok or not with your new rules... :wacko:

9
General / Best games for PS4.
« on: April 29, 2018, 12:43:14 PM »
I had managed to buy PS4 (at last), so I guess it's good idea to share opinion which game for it is worth to buy (since discs are quite expensive).

My choice was "Mad Max" and "Horizon Zero Dawn". If you like realistic beauty open world in postapocaliptical style, which takes all your free time to explore - my best recomendation!  :)

10
Star Wars Battlefront (2004 Original) / Particle Editor stop to work.
« on: April 29, 2018, 03:08:03 AM »
My Particle Editor is now stop to work. It gives an error message when I try to open it. So I can't make any new effect anymore... :( It's sad, but the situation could by far more dangerous. I have also SWBF2 mod tools, with it's own Particle Editor, and when I try to open it, it - gives the same error. Logicaly, it's something wrong with my PC, not with the tools, so I copyed Particle Editor folder, with binkw32.dll in it, and install it at the another computer. It's weird, but It gives the same error again... :confused: How unexpected. I do not know about the real reason of such sabotage, but it's possible some kind of virus atack. (It's very weird, since any other function of PC works fine). If that so, I probably can't upload anything anymore, and my modding activity ends here. :bye:

Still, to clear up the situation, I probably need help of some desperate volonteer, who have realy strong antivirus, working Particle Editor, and agree to check my Particle Editor, is it work or not.

WARNING: use it at your own risk:

http://www.mediafire.com/file/7lfsyql85k95339/ParticleEditor_notworked.rar

11
Star Wars Battlefront (2004 Original) / Making maps without BFbuilder.
« on: October 25, 2017, 09:40:10 AM »
So yes, my BFBuilder is die... :bye:

As we are all know, if BFBuilder gives an error - it's impossible to fix if you are not a professional progammer.
 Now, I can't create any new map  :o, and adding new sides :(. I can still finish my current project by clicking on munge and clean bat files, and edit it by zeroeditor, but nothing more.
So the question is: is it possible to create new map and new sides by just copy and reaname already exist maps and if so wihich important files responsible for that ?

12
Released Assets / Serejas Biohazard Trooper
« on: December 28, 2016, 05:38:40 PM »
Serejas Biohazard Trooper

This is my Biohazard Trooper assets.
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1423

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If you use this assets in your mod, you should credit me.

Credits: me, Sereja.

13
SWBF1 Modding / [WIP] Naboo: City of Theed
« on: December 11, 2016, 11:00:06 AM »
This unfinished project, for now named "Naboo: City of Theed". is deserve to be finished, but I do not know yet how far it may grow... It may be finished only as hangar complex (which I already have) or may include some city streets and even parts of the Royal Palace, so the name of the finished map could be changed. Well I do not know this yet, but at least this pics may show you current condition of this beautiful map... :)
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14
Released Assets / Serejas Weapon pack.
« on: September 16, 2016, 06:45:55 AM »
Serejas Weapon pack.

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1412

This is my Weapon pack.
Content:

6-2Aug2 hunting rifle (Luke's weapon)
Adventurer sniper rifle (Aurra Sing's weapon)
CA-87 shock blaster (Jawa's weapon)
SE-14C blaster pistol (Dr. Evazan's weapon)
CR-2 heavy blaster pistol (Naboo Guards weapon)
Cycler rifle (Tusken weapon)
Cycler sniper rifle (Tusken weapon)
DE-10 blaster pistol (Mandalorian weapon)
Defender sporting blaster pistol (Leia's weapon)
DL-18 blaster pistol (Jabba's Guards weapon)
DL-21 blaster pistol ( Ponda Baba's weapon)
DX-13 blaster pistol (Aurra Sing's weapon)
EE-3 blaster rifle (Boba Fett's weapon)
ELG-3A blaster pistol (Padme's weapon)
Fett's sniper rifle (Jango Fett's weapon)
Ion pistol (Jawa's weapon)
KYD-21 blaster pistol (Zam Wesell's weapon)
Morseerian blaster rifle (Nabrun Leids weapon)
R-65 heavy blaster pistol (Naboo Guards weapon)
Relby-k23 blaster pistol (Bespin Guards weapon)
Relby-v10 blaster rifle (Bossk's weapon)
S-5 heavy blaster pistol (Naboo Guards weapon)
Slug-Thrower rifle (Woookiee's weapon)

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You can use them as you wish, but if you release them in your mod, you should credit me, Sereja.

Credits: me, Sereja.

15
Released Assets / Naboo: Theed night sides assets
« on: September 16, 2016, 06:34:43 AM »
Naboo: Theed night sides assets

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1411

This is my sides assets for the conversion map:
Naboo: Theed night         (022)

If you release some of my model, textures, odf, or effects assets in your mods, you should credit me!

I may also suggest to not use my custom reticles, since it's kind of our personal modder marks.

Credit's: me, Sereja.

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