Porting a Vehicle to Battlefront 2 From Battlefront 1

Started by Kade, May 03, 2020, 10:04:33 AM

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May 03, 2020, 10:04:33 AM Last Edit: May 03, 2020, 12:01:35 PM by KadeEclipse
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk kade_hover_naboospeeder in C:\Program Files (x86)\Steam\steamapps\common\Star Wars Battlefront II\GameData\AddOn\ATH\Data\_lvl_pc\SIDE\kade.lvl
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\VehicleSpawn.cpp(191)
Vehicle spawn missing class "kade_hover_naboospeeder"


can someone tell me what im missing here to make my vehicle spawn?

EDIT: okay so i got my vehicle to work. question is.. how do i work out what the texture is?
KadeEclipse

Is the model showing up as completely black when it spawns? That would indicate the texture is missing as you suggest.

In that case, what I would suggest is you can download either SWBFViewer (here) or Anakin's SWBF Model Viewer (here). Open your MSH file in that and hit the 'information' button and that will list all the TGA files that are referenced in the MSH.
In Progress:
--Star Wars: Battlefront - Anniversary Edition (formerly Star Wars: Battlefront - Legacy Edition)

On Hold:
--Star Wars Battlefront: Elite Squadron For SWBF1
--Endor: Imperial Base