Model not correct rig in Game

Started by LPMaster_1996, December 15, 2020, 10:57:53 PM

Previous topic - Next topic
December 15, 2020, 10:57:53 PM Last Edit: December 18, 2020, 10:50:09 PM by Giftheck
Hi,
I have rig a new Model in XSI SoftImage with this Tutorial.

https://sites.google.com/site/swbf2modtoolsdocumentation/new-unit-setup-in-xsi

When i Move and Rotate the Bones (with model) in XSI its looks fine. But after the msh export the Model looks in the game like a Zombie.
The Legs are deformed and the arms was not set on the rig.

Has anyone an Idea what I make wrong?