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Messages - Giftheck

Quote from: ivocaprison on September 22, 2022, 09:31:55 AMYESYESYESYESYESYESYESYESYES!!!!!!!! IV BEEN LOOKING FOR THIS FOR SO LONG

Please do not bump topics.
Star Wars Battlefront (2004 Original) / 18 Years Today
September 21, 2022, 11:38:50 AM
Happy 18th birthday, Star Wars: Battlefront! The game was released September 21, 2004.
Requests / Re: BF3 Legacy Clone wars weapon
September 10, 2022, 10:40:42 AM
SWBF 3 Legacy's assets are closed-source meaning they aren't publicly available.

The original models are out in the public so you could convert them to MSH.
I'm happy I still have my CD version of SWBF1.
Quote from: blob on September 03, 2022, 11:21:04 PMvery very impressed. does this work with steam version 1.2? i reverted back to that after the game was patched to death, it's the initial steam release vers.
good to see BF1 getting this treatment. it's just a much better game than the second, which feels more like a party game.

I don't believe so at current, no.
It should be stressed that, so far, this only applies to Steam/GOG versions of the game. HOWEVER, since this has been done it's bound to be translatable at some stage to the legacy (CD/DVD) versions of the game. I believe Dark_Phantom is angling towards something like this with those versions of the game.

I was actually kinda pontificating over a potential HD 'remaster' version of Star Wars: Battlefront of my own in the future. This sort of thing makes it much more plausible. So, good work!
Released Assets / Re: SWBF3 B1 Battle Droids
August 27, 2022, 02:09:19 PM
Updated the link in the main post, but please: if a link of mine goes dead, you can drop me a PM instead of bumping.
SWBF2 Modding / Re: How to extract audio from mod map
August 04, 2022, 01:01:47 AM
Usually the credits inside a readme should list the sources used as well, including audio files. It's worth checking there first.
Welcome Center / Re: Joining
July 30, 2022, 01:49:14 PM
SWBF1 Modding / Bespin: Carbon Chambers
July 24, 2022, 12:23:25 PM
Here's the next map I'm making: Bespin: Carbon Chambers. It's inspired by the DICE map but it's not slavish to that version, instead pulling elements from the stock map and film source. It's also the first of three Bespin maps I have planned, including Cloud City and Administrator's Palace.

As with The Invisible Hand, there will be custom sides. I plan on having the map playable in both Clone Wars and Galactic Civil War eras.

Here's some screenshots of the model work so far:

General / Re: R.I.P Xfire
July 19, 2022, 11:46:28 AM
Please don't bump topics.
I'm producing a minor update to this that will amend Kashyyyk: Docks to better resemble the film Kashyyyk. Also considering some tweaks to Mos Eisley (mainly some additional props)
Released Maps and Mods / Re: SWBFES_Combo_Pack
May 28, 2022, 08:25:22 AM
If anybody is unsure what this is, this is the first and second Elite Squadron map packs, containing Bespin, Cato Neimoidia, Kashyyyk, Death Star, Coruscant, Mustafar and Vjun.

If you have downloaded an older version of Pack 1, I highly recommend you download this as that version wound up being obsolete and incompatible with Pack 2.
Mustafar and Kashyyyk? Yes. I think those were put together by Teancum and Calrissian97. Coruscant? No. Like Bespin, Teancum ripped the map and I took it from there, turning it into a playable map for SWBF1. I have not converted it to SWBF2.
In case anybody's interested, Elite Squadron Pack 2 is now available!

However you will need the upgraded Pack 1. For convenience, I have bundled the upgraded Pack 1 and Pack 2 together, which you can grab here: