SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Assets => Topic started by: Sereja on September 25, 2012, 01:53:56 PM

Title: Sereja's RT97c
Post by: Sereja on September 25, 2012, 01:53:56 PM
Sereja's RT97c

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=741 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=741)

This is my RT97c weapon. (imperials gun)

[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.freeimagehosting.net%2Fnewuploads%2Fws4q6.jpg&hash=d2ab72c3bcb690f0fdccbd8ee9c57ba795be2b7a)[/spoiler]

You can use it as you wish, but if you release it in your mod, you should credit me!

Credits: me, Sereja.
Title: Re: Sereja's RT97c
Post by: Unit 33 on September 25, 2012, 02:01:13 PM
*gurgling noises* You made it! And it's fantastic.

THANK YOU
Title: Re: Sereja's RT97c
Post by: Helios on September 25, 2012, 02:16:27 PM
WOW!! Sereja you are one of the best modders ive ever seen!!
Title: Re: Sereja's RT97c
Post by: Sereja on September 25, 2012, 02:28:23 PM
Thank's! :) Actualy gun making, is not my favorite modding option. I prefer map making much more. ;)
Quote from: Regent on September 25, 2012, 02:01:13 PM
*gurgling noises* You made it! And it's fantastic.

THANK YOU
Your welcome! :) This time, no guns left to made for sure. :P
Still, the model was realy interesting, to create. Time of creation: 2 days. This gun is realy unusual, and I am not sure, I set all scopes correct, but in 1st view look's nice to me. I cud made it more detalised, but it cud be one step close, to overload game memory, and I left it, as it is...
Title: Re: Sereja's RT97c
Post by: Snake on September 25, 2012, 02:50:34 PM
I don't know why I am still shocked by your modeling skills..  :ohmy:
Title: Re: Sereja's RT97c
Post by: Kit Fisto on September 25, 2012, 06:12:03 PM
Dang Sereja! As always everything you release is pure GOLD!!! Even though I have no knowledge of modeling, that looks very cool.  :)
Title: Re: Sereja's RT97c
Post by: Sereja on September 26, 2012, 12:53:02 AM
Thank's guys! :) 3D modeling skills, may make you free, from many limits, in moddng. So, you may no need to begin hopeless searshing, for "almost look's like" assets, but just make exactly, what you want. You should try it. ;)
Title: Re: Sereja's RT97c
Post by: Unit 33 on September 26, 2012, 09:53:33 AM
Oh... I just tried it in game and look!

I think it might be a bit big.   :giggle:

But somehow it still looks amazing at that scale... I shall use it for that mod I'm making.
Title: Re: Sereja's RT97c
Post by: Sereja on September 26, 2012, 10:08:28 AM
Funny, I was almost sure, I make well realistic size... I am probably forget add msh.option file:
-scale 0.4 -nocollision -hiresshadow -bump gan_rt97c
Title: Re: Sereja's RT97c
Post by: Led on September 26, 2012, 10:54:52 AM
Quote from: Regent on September 26, 2012, 09:53:33 AM
Oh... I just tried it in game and look!

I think it might be a bit big.   :giggle:

But somehow it still looks amazing at that scale... I shall use it for that mod I'm making.

Heh.  You should put that on a ewok.

:)
Title: Re: Sereja's RT97c
Post by: {TcF}Dr.Penguin on September 26, 2012, 11:50:20 AM
That trooper is strong.
Title: Re: Sereja's RT97c
Post by: Kit Fisto on September 26, 2012, 06:32:44 PM
Quote from: Buckler link=topic=5279.msg51125#msg51125 date=
Heh.  You should put that on a ewok.

:)
/quote]
DO IT!!! Someone should put it on an ewok and make it so they hold it like a missile launcher!!!! :rofl: :rofl:
Title: Re: Sereja's RT97c
Post by: RepComm on September 27, 2012, 05:35:46 PM
And I thought it was hard to hold up a 12 gage shot gun. . .
Nice sereja xP
Title: Re: Sereja's RT97c
Post by: i2Bros on June 28, 2016, 12:38:03 PM
Quote from: Sereja on September 26, 2012, 10:08:28 AM
Funny, I was almost sure, I make well realistic size... I am probably forget add msh.option file:
-scale 0.4 -nocollision -hiresshadow -bump gan_rt97c
finally i got to know what .option files are there for xD
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