Issues modding SWBF2 Mission

Started by Trix, April 13, 2015, 02:05:48 PM

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May 03, 2015, 12:10:14 PM #15 Last Edit: May 03, 2015, 12:12:59 PM by Anyder
I finally worked it out!  :D

Before doing the "Finally go to C:\BF2_ModTools\data_LEL\_BUILD and run Modtools VisualMunge.exe", you should edit the addme.lua in the C:\BF2_ModTools\data_LEL\addme folder.

Open the addme.lua, and under where it says:
AddDownloadableContent("LEL","LELg_con",4)
AddDownloadableContent("LEL","LELg_con",4)

Add one for the maps you edited, for example:

AddDownloadableContent("LEL","LELc_con",4)

Now run the ModTools VisualMunge.exe. After it has finished, make sure that the folder has been created in Star Wars Battlefront II\GameData\addon. Load the game up and play (in my example Coruscant Clone Wars), and the changes will be there! :)

Edit By Anyder: Splitted and merged with the other thread
Thank you for your time and help.

#dierebelscum

I thought my last post was a relevant addon to your tutorial, but okay :)
Thank you for your time and help.

#dierebelscum