SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF2 Modding => Topic started by: mcneb10 on July 19, 2022, 07:29:06 PM

Title: How to extract audio from mod map
Post by: mcneb10 on July 19, 2022, 07:29:06 PM
I recently have been trying to extract the music track from the rathia designated days map 5 (factory). I tried shazaming it first (no results). Then, I unmunged the lvl files from the sound directory. Inside of one of the lvl files was a .mus file, so that lvl file has the music in it. In the munged directory, there are 3 files. 2 are 24k, one is 113MB. The 113MB one most likely has the audio in it. I haven't been able to find a WAV header in the file, and when I raw imported it into audacity, I got a horrible, ear damaging sound. Any ideas?
Title: Re: How to extract audio from mod map
Post by: Dark_Phantom on July 19, 2022, 09:33:07 PM
I don't mean to sound like a stickler but have you asked the creator if that's ok with them? There've been a lot of incidents in the modding community in recent years that make asking for permission before extracting others' assets a good idea.
Title: Re: How to extract audio from mod map
Post by: mcneb10 on July 20, 2022, 10:44:13 AM
I have not asked the creator. I'll ask them if they know what the track is, and if they are OK with me extracting it.
Title: Re: How to extract audio from mod map
Post by: Unit 33 on July 21, 2022, 05:12:08 AM
If you're just interested in finding out what the track is, feel free to share a video clip of it.
Someone here might recognise it.
Title: Re: How to extract audio from mod map
Post by: Giftheck on August 04, 2022, 01:01:47 AM
Usually the credits inside a readme should list the sources used as well, including audio files. It's worth checking there first.
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