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Topics - (Wusi)Trooper X

#41
Released Maps and Mods / Ratooine
October 14, 2014, 07:06:21 PM
Ratooine

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1179


Creator: Unknown
Description: A flat and kind of large map with some land and space vehicles. Its a ok map, but a new map nether the less!
How to Install: Open file with 7 zip or WinRAR and place the folder named Rat1 in your AddOn folder. The AddOn folder is located most of the time here C:Program Files (x86)LucasArtsStar Wars BattlefrontGameDataAddOn
Need to tell me anything about this file just leave a comment!
#42
Released Maps and Mods / Easter Mod 1.0
October 14, 2014, 07:06:11 PM
Easter Mod 1.0

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=592
[OLD LINK - Unit 33]

Creator: Snake
Description: I do not know what this mod dose other then I might have something to do with Easter. The mod is just one LVL file name all.LVL. I tried installing it but as far I could tell nothing happen, just need to find out were to put it. If anyone finds out how to install in please tell me.
How to Install: Don't know yet trying to find out :P
Need to tell me anything about this file just leave a comment!
#43
Released Maps and Mods / Behind enemy Lines (1.0)
October 14, 2014, 07:06:04 PM
Behind enemy Lines (1.0)

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1181


Creator: gogo12
Description: From Original Web Site:

gogo12 makes a return with the latest and last in his Republic Commando maps. This one presumably takes place on board the Geonosian core ship that you have to board at the end of the first world. It's a very good rendition, and the amount of work it likely took to make this shows greatly.

The map itself is well designed. Corridors, floors, and assorted objects fit together well and don't have many connection errors at all. There are several objects from SWBFII maps that have been retextured and repurposed by the author- the rexturings look authentic and well done, as well as those retextures of custom assets. The map has a corridor like layout- there are several large rooms connected by tight, maze-like passages. This is a very close-quarters fighting map- there is no sniping to speak of and most fights are done up close and personal. There are also a few droid dispensers scattered around, which act as spawnable points for the droids and can be blown up by the clones. Bots are well pathed, and know where they are supposed to go- they are intelligent and will go after the targets they need to, such as CPs and the aforementioned droid dispensers. In one or two places, there are collision errors allowing you to get out of the enclosed map and wander around outside, hacking merrily away. However, these places are few and far between (I only noticed one) and are minor blemishes on an excellent map.

There are some new units- the CIS has a droid with unlimited blaster ammo and the Republic has a clone commando unit with a rifle, sniper, and pistol. There are no jet troopers on the map for the Republic, having been replaced by the commando. There are also some kolto tank props in a few of the rooms- step into them and they will heal you up. There isn't a minimap, which would be helpful in getting around more easily and might be a good thing to add in any possible future versions of the map.

Overall, this map is excellently done. It is well planned, well made, and overall just plain fun. Apart from a few minor gripes, there are no real bugs to impair your enjoyment. If you have the original SWBF, then this map is a must-play. If you like the screenshots or it seems interesting, give it a download. It's well worth your bandwidth.

-Jedikiller

How to Install: Open file with 7 zip or WinRAR and place the folder named BEQ in your AddOn folder. The AddOn folder is located most of the time here C:Program Files (x86)LucasArtsStar Wars BattlefrontGameDataAddOn
Need to tell me anything about this file just leave a comment!
#44
Released Maps and Mods / Fun
October 14, 2014, 07:05:51 PM
Fun

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1182


Creator: Han_Skywalker
Description:This makes Kaminio black and partly white. It's hard to find out where you are, but it's fun. It's like the original but is a llitle more fun.
How to Install: Open file with 7 zip or WinRAR and replace and backup kam1 and replace it with this mod.
Need to tell me anything about this file just leave a comment!
#45
Released Maps and Mods / Dantooine (1.0)
October 14, 2014, 07:05:39 PM
Dantooine (1.0)

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1183


Creator: gogo12
Description: The following is from the original web page:

gogo12 is back with his new Dantooine map. It's based off of the planet Dantooine's appearance from KotOR. It features a pretty accurate recreation of the map from KotOR, as well as some fun new sides to play around with.
The map itself is very nice- while it suffers from some awkward models (not the fault of the map's creator), it's pretty fun to play and has some nice battles taking place all around its ample spaces. As was mentioned before, it's a pretty accurate recreation of the Jedi Temple and surrounding courtyard areas from KotOR. This area contains several residences, the Temple itself, a small tomblike structure, and lots of grassland and trees.
The sides are a nice addition to the map. As mentioned in the readme, the map is only playable in GCW, which is a nice change from the norm these days. There are some new units for each side and some reskins done to those units that weren't changed- there is a flamethrower trooper for the Empire, and a Bothan spy for the Rebels. All the Rebels have their BF2 models, which is nice, and the Empire has Grand Admiral Thrawn instead of a dark trooper.
While the map is pretty good, there are some bugs- the maxflyheight seems to be set too low, so you can't jump very high. This is somewhat annoying when trying to maneuver around combat. Although I can see the rationale for this, given that the models used to divide up the pathways are pretty low, it's still a bit annoying and it would be nice were it worked around a little bit. Also a common complaint with this author's maps- no minimap, although it isn't really needed as much here since the landmarks are pretty visible from far away.
Overall, this map is pretty fun. We haven't seen a good Battlefront 1 map in a while that had a fairly standard play formula, so if you're looking for something new to play or the screenshots interest you, then give this a download. It's worth your time to give it a shot.
-Jedikiller

How to Install: Open file with 7 zip or WinRAR and place the folder named DAN in your AddOn folder. The AddOn folder is located most of the time here C:Program Files (x86)LucasArtsStar Wars BattlefrontGameDataAddOn
Need to tell me anything about this file just leave a comment!
#46
Released Maps and Mods / Geonosis Clone Wars
October 14, 2014, 07:05:33 PM
Geonosis Clone Wars

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1184


Creator: special1
Description: The following is from the original web page:

This guy has been harrassing us with all sorts of things but finally a map we can release.
This is his first map, another reproduction of the battle on Geonosis. I wasn't expecting it to be nearly as big or featured as it was because it is a first map but not the first time I have been surprised.
There are seveal CPs for both sides, no neutral, and a reinforcement count of 1000.
One thing that put this in favour of the Republic and something I really didn't like was that there are a bunch of ATTEs. One or two spawning at every clone CP, I think. That way even catching all the CPs won't put you out of your misry going through the 1000 reinforcement count. While there are a bunch of vehicles, they are spread out to about one per CP.
The only notable bug was a sound issue. Firing sounds didn't work with any flying ship. Could have been lost in the munge, but I doubt it.
A little constructive criticism, now. The cliffs and elevations seemed very sharp and carved/unnatural looking. After using the raise tool there is a 'blend' setting. Use this lightly and it will smooth things out. Also using only one texture makes it very repetitive. It seemed kinda light to be Geonosis IMO. And lastly, watch the usage of ATTEs. Keep in mind they count as CPs, and putting the same number of CPs for each team then adding a bunch of command walkers will throw balance horribly off-kilter.
Anyway. No screenshots as of yet. I guess you'll just have to download and see it for yourself. ;P
-K.

How to Install: Open file with 7 zip or WinRAR and place the folder named clonewars in your AddOn folder. The AddOn folder is located most of the time here C:Program Files (x86)LucasArtsStar Wars BattlefrontGameDataAddOn
Need to tell me anything about this file just leave a comment!
#47
SWBF1 Modding / Adding 8 New Maps to our Archive!
October 14, 2014, 06:57:30 PM
I am going to be uploading 8 new maps and I just wanted to make sure that they may not be already uploaded by someone else. I have already looked them up my self and didn't find them but I just want to make sure by checking in with every one else. The file names are as follow:
Geonosis Clone Wars http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1184
Dantooine (1.0) http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1183
Fun http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1182
Behind enemy Lines (1.0) http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1181
Ratooine http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1179
ELITE Clan Map http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1178
IRAQ DESERT OUTPOST http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1177
AaTc Underground http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1176

If there is a file that may have already been uploaded please tell me and I will have it taken down. Another thing is I did not make any of these maps I am just uploading them for the SWBF archive project here's a link to it if you want to check it out. http://www.swbfgamers.com/index.php?topic=8360.0

#48
General / Some times when i try to uplaod a mod....
October 13, 2014, 07:44:57 PM
Some times when I try to upload a mod I get An Error Has Occurred! You need to enter a download title. Now I have a title for the mod and the mod is a big one. How do I get around this problem if I can. Thanks for your help!
#49
I want to learn more about the History of star wars battlefront. I would like to learn about how the players of star wars battlefront evolve over times. How the clans were formed and the History of the Clans. I would also like to learn about the way then game change.

I would also like to know about how Mods change and they helped the game. Also if I would like to learn about the Tournaments of star wars battlefront, like you won, who were the best.

Last I would like to know tips and stuff that would help the players in game.

Anything and all will help!
Please post if you have anything to contribute!
#50
Wich side (Faction) do you think is the best? Leave your vote! Which ever side has the most votes, every one who voted for that side gets a COOKIE!! To get another cookie add me on X-Fire my user name is randomsniper12.
(Note: this will be up for only 12 days, so leave your vote.)
Who will win?
Have a nice day!!