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Messages - Dark_Phantom

#811
Released Maps and Mods / Re: level extrator
June 06, 2014, 02:23:05 PM
Actually, I believe they have all the scripts as well.
As far as decompiling, it was all failure, like Sleepkiller said.  Some of us tried reconstruction, but most of these were flawed because of the changes in SWBF2 lua, which most were released before, and then a truly "complete" set was released shortly after the SWBF1 files.
#812
Videos and Screen Shots / Re: Funny SWBF pics
May 31, 2014, 05:22:06 PM
This was just too good so I had to put it here.
[spoiler]Hi Mom![/spoiler]
[spoiler]Oh crap the earth IS flat![/spoiler]
#813
There should be no checking of CD keys on this.  At least not that I could imagine.

As far as BF1 goes, please tell us if you have:
1.) Any mods installed at all.  Some things go weird with trying to play online.
2.) Any connection issues in the past with your ISP.
3.) Firewall that keeps you from connecting.  There is usually a Windows Firewall, and then your router may have a firewall.  Also, certain antivirus programs may cause issues if they believe that the connection to other servers is a threat.  I have heard of things like this in the past, but never with SWBF.

Also, LION, please stay on topic.  I know you are excited, but there is a thread for SWBF Days.  Thanks!
#814
Sauce seems to be having the same problem with the white box loading, and just hanging there.
#815
Welcome Center / Re: new member alanfer
May 29, 2014, 09:52:53 AM
Hello Fer!  Welcome to SWBFgamers!

~BOB.ldr.Phantom~
#816
In theory, yes.  Tunngle and Gamemaster work together, but Gameranger, if I remember right, is kind of weird with how it runs the games.
#817
Requests / Re: The "I Have An Idea!" thread
May 27, 2014, 02:39:01 PM
That would be an interesting idea.  The hero spawner is somewhere in my assets.  But I do not believe you can specify ammo to one weapon.  Now I did get an interesting bug one time where I had -1 (that's right, negative 1) ammo.  I could only use the weapon once and it wouldn't reload.  I think I did keep that level file somewhere, just because I was appalled at -1 ammo actually firing to 0, instead of a basic subtract 1 counter, which meant it would have kept going down to negative infinity.
#818
Once you're in, no problem.  But it seems that everyone is experiencing hanging upon hitting the Internet option.  Servers are still running, but no one else could join.

We left the server and now I am hanging as well.

Edit:  I checked Gameshare's site and it says there are no servers up.
#819
Welcome Center / Re: Hey all
May 27, 2014, 11:12:53 AM
Welcome to SWBFgamers!
#820
Welcome Center / Re: Hello everyone!
May 27, 2014, 10:38:25 AM
Hello Norwood!
#821
If you don't wish to replace the exe, the HOSTS file edit is very convenient.  This is what I use and it works.
Now to get everyone to join some day and test the limits of the GameMaster.
#822
We should play the Hyperion maps.  And Ord Mantell: No Greater Glory is awesome.
#823
General / Re: Good SW:TCW Eps
May 18, 2014, 03:46:11 PM
I have to agree on The Box arc of episodes.  I really enjoyed that one.
And any episodes with Mandalorians.  I think Mandalorians are awesome.
And Hondo the pirate and Cad Bane were always interesting characters that I enjoyed.

At least after all these years they found some way to explain Sifo-Dyas.  Always bothered me in Episodes II and III how they NEVER explain who he is.  For a while, I thought maybe he was a Sith Lord that hadn't shown up yet.  Until I googled it and he just... died.  And Dooku knew about the army.
#824
Videos and Screen Shots / Re: Funny SWBF pics
May 17, 2014, 11:27:45 AM
Quote from: Snake on May 10, 2014, 11:42:27 AM
Just picking my unit...
[spoiler]

[/spoiler]

Just kidding
[spoiler]

[/spoiler]
That's great Snake :)
#825
LoL, I was just about to say that I tried this last night and could mine climb on PS2 :)  Apparently we've already covered this.

I am still wondering why there are differences like that between PS2 and PC.  Like the cool glowing bars under the steps on CC that Sleepkiller pointed out on PS2 and the fact that there are planes on Naboo: Plains on PS2.
Also, there's an invisible ammo droid on CC on PS2 that is visible on PC (between forward flank and walkway).