Recent posts
#1
SWBF1 Modding / Re: Endor: Imperial Base [WIP]
Last post by Red04SWBF - Today at 02:10:56 PMI love the bunker interior and the crashed antenna area. Lookin' good!
#2
Forum News and Forum Rules / Re: Configuration Change
Last post by Red04SWBF - Today at 02:06:17 PMAll seems to work fine for me.
#3
Forum News and Forum Rules / Configuration Change
Last post by Dark_Phantom - Today at 09:38:14 AMHello there,
I'm working to update some settings and the first changes have been made. Two issues seem to be remedied:
1.) Initial loads of SWBFGamers result in a plaintext version of the site
2.) Images that were loaded from unsecure pages were broken. The site now caches them and shows them to you. This should fix a lot of broken images.
Let me know if anything seems off or is broken by this change. Thanks.
I'm working to update some settings and the first changes have been made. Two issues seem to be remedied:
1.) Initial loads of SWBFGamers result in a plaintext version of the site
2.) Images that were loaded from unsecure pages were broken. The site now caches them and shows them to you. This should fix a lot of broken images.
Let me know if anything seems off or is broken by this change. Thanks.
#4
SWBF1 Modding / Re: Creating Shadow Volumes in...
Last post by crowbardoctor - March 27, 2024, 07:53:13 AMQuote from: Isaac1138 on November 07, 2023, 08:24:36 PMYou would duplicate the mesh and prefix "sv_***"The mesh becomes collision. Is there a way to avoid having the 'shadowvolume' become collision?
More info here
https://github.com/PrismaticFlower/SWBF-msh-Blender-IO/blob/master/docs/reference_manual.md
#6
General / Re: Can't download maps
Last post by Bluetothestars - March 26, 2024, 06:31:33 AMQuote from: Led on March 05, 2024, 05:27:52 AMThat was (attempted to be) uploaded as an attachment. Attachments have a limit of 64 MB. It probably never uploaded properly. If you have an attachment larger, send me a link on another system and then I will upload it here.
https://www.mediafire.com/file/ffcu7g3o1vlekcw/Blocc.rar/file
ty!
#7
SWBF1 Modding / Re: Endor: Imperial Base [WIP]
Last post by Anyder - March 25, 2024, 04:13:35 PMThis looks fantastic! Can't wait to see how it develops
#8
SWBF1 Modding / Endor: Imperial Base [WIP]
Last post by Giftheck - March 25, 2024, 06:47:02 AMThe third and quite possibly final map in my SWBF2015 Demake series is one I've wanted to tackle ever since I first started this little side project.
Progress is bit-by-bit, so here's some shots so far.
Heroes will be the Emperor for the Empire, and Princess Leia for the Rebels.
Progress is bit-by-bit, so here's some shots so far.
Heroes will be the Emperor for the Empire, and Princess Leia for the Rebels.
#9
Star Wars Battlefront (2004 Original) / Re: SWBF Original pc (disc) so...
Last post by Bearzerg - March 25, 2024, 05:47:37 AMQuote from: Dark_Phantom on March 23, 2024, 05:34:44 PMhttps://github.com/phantom567459/SoundFMVextractor/releases/tag/1.1
That might be what I'm looking for. I finally understand why the console files don't work with the switch version, as the later is likely using PC sounds file format (for higher quality I guess ?). Your files are extracted ? Do you have the originals .lvl/.bnk files by any chance ? Otherwise, I'll give it a shot, thanks.
#10
Star Wars Battlefront (2004 Original) / Re: SWBF Original pc (disc) so...
Last post by Dark_Phantom - March 23, 2024, 05:34:44 PMhttps://github.com/phantom567459/SoundFMVextractor/releases/tag/1.1
I think I have the French VO files (and German and Japanese) but have never actually tried to compile them into the main game. It's something I can look into but I've got a lot on my plate at the moment.
I think I have the French VO files (and German and Japanese) but have never actually tried to compile them into the main game. It's something I can look into but I've got a lot on my plate at the moment.