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Topics - zorba1994

#21
SWBF1 Modding / Plt Glitch
February 25, 2009, 05:51:37 PM
Hey, I don't know if I'm the only one, but I crash on plt whenever I turn an enemy CP white  :? . Any I deas why?
#22
Just one thing that would be cool for SWBF would be if we had a leaderboard. Only scheduled matches like clan wars or tournaments would count, as well as the SWBF Champion matches. Just screenshot the scores and pm them to whoever is organizing this (I volunteer).

We could also do this for the clans too, having an official clan ranking board.
#23
Other Games / Free copy of Lugaru plus interview
February 19, 2009, 04:59:23 PM
Hey, just thought I'd get MPCG on the ground floor about this,  but my podcast is interviewing the representative of Wolfire games (listen live on the vent channel at 8:00 EST on Friday) and he offered to let me do a giveaway of 10 copies of the game Lugaru. All you have to do is mail me, http://www.wolfire.com/lugaru
#24
Requests / More strategically active maps
February 08, 2009, 08:48:42 AM
I would love to see "concept" maps, maps built over a strategic feature, as opposed to a planet theme. An existing example of this is Bespin Shafts, however, I think we can do better.


Examples:


Bespin Shafts 2:

This one would actually take place INSIDE the mining shafts, with three long cylinders connected by small walkways at the top, and with stairs leading to the bottom of the shaft. CPs would be at the tops and bottom of each shaft.


Bunker:

One team controls a bunker (Main CP) and the other team controls 3 CPs out in the open (Minor CPs, or however you can make it so that the team with the minor ones is losing reinforcements off the bat). The Main CP can only be reached by a means of tunnels, all leading to one tiny chokepoint. The idea is for the bunker team to hold the choke point at all costs.



As you can see, these maps would be fairly simple and (for a map) be fairly easy to make, as well as being very fun and leading to many cool strategies. I would love to see something like this implemented.