PS2 swbf

Started by JackDaniel, January 31, 2017, 12:32:15 AM

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March 17, 2019, 11:49:56 PM #30 Last Edit: March 17, 2019, 11:59:49 PM by V3dita BR
Quote from: oldsnake on March 17, 2019, 10:36:21 PM
hi V3dita BR how does the .ppf file work will not copy to memory card or does the patch go in the iso folders?
You apply the .ppf to the .ISO with PPF-O-Matic.


Quote from: oldsnake on March 17, 2019, 10:36:21 PMwas able to make a new iso with the updated files on it with the patch on the memory card. using copy replace. mymc for mem card. made the new iso with imgburn.
Just apply the ppf instead.


Quote from: oldsnake on March 17, 2019, 10:36:21 PMpatched iso dnas with IDCheck + Generator v1.0 - PE / windip v1.7
You dont need that, and it may cause conflict with the .ppf patch.

Quote from: oldsnake on March 17, 2019, 10:36:21 PMgot message about network config created on another console.
Thats normal because the ILINK_ID.BIN you provided is hardcoded into the .ISO now.

Quote from: oldsnake on March 17, 2019, 10:36:21 PMso made a new config using the game disc cause the online start up disc 4_0 would not work.
The patched ISO will be unable to read this network setting as it was created with another hardware ID.

Quote from: oldsnake on March 17, 2019, 10:36:21 PMseems it does not find the patch. i get normal servers list lobby and can join and play on the servers using the updated iso
Are you sure that  the SWBF Patch and ILINK_ID.BIN you provided match the same PS2 console? If it matches than it should work like it does in SOCOM 2, 3, Combined Assault and Killzone.

https://assemblergames.com/threads/ps2-psp-socom-patches-and-dlcs-usa.70686/#post-986114
https://i.imgur.com/pO1tD8X.png

PS: I guess DNSeses we have redirect SWBF and 2 to the same masterlists (all hosts names have the same host address) http://www.swbfgamers.com/index.php?topic=10692.0. maybe thats why you can still see games...

March 18, 2019, 03:22:53 AM #31 Last Edit: March 18, 2019, 03:33:54 AM by oldsnake
hi V3dita BR Are you sure that  the SWBF Patch and ILINK_ID.BIN you provided match the same PS2 console? the ps2 console that i got the ILINK_ID.BIN from see the lan server can join play no problem. i am trying to get it working on pcsx2-1.2.1 it seems that the server is not connecting to the master server.  the no patch version server (pic) makes the proper callouts. the patch version (pic) does not get any info from the master server.