Bleed on Destructible Command Posts

Started by Robobermann, October 29, 2018, 06:46:53 PM

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October 29, 2018, 06:46:53 PM Last Edit: October 29, 2018, 06:49:04 PM by Robobermann
I'm wondering about the destructible command posts for SWBF2 (including AT-ATs, Hoth Shield Generator, and AT-TEs). For some reason, unlike in the first SWBF, they do not contribute to a loss of reinforcements. I found an interesting variable called "ValueBleed" which I'm assuming causes reinforcements to bleed, but the value on this variable for destructible command posts is no different than for normal command posts. My question is, if possible, how can one make destructible command posts cause reinforcements to bleed in SWBF2?