SWBFGamers

Gaming for the Original SWBF1 and SWBF2/other games => SWBFspy (Internet), GameRanger, and GoG => Topic started by: Dbiz on February 16, 2013, 03:54:33 PM

Title: Mod Map Night
Post by: Dbiz on February 16, 2013, 03:54:33 PM
Led was talking about this the other day in-game and mentioned we haven't had one sense the server shut down.


So what do you all say?  Who's down for a mod map night?


edit by buckler
OK, it is set for next weekend, March 3rd Saturday 2013
lets say 3 PM eastern time for a start

see this post for map pack
http://www.swbfgamers.com/index.php?topic=6086.msg63918#msg63918
Title: Re: Mod Map Night
Post by: Roxas on February 16, 2013, 03:56:14 PM
Like for everyone I assume, it depends on the time. Which mod maps would be played? I doubt I have all of them. I think I still have some old GGCW maps and some of Snake's and Froggy's paintball map.
Title: Re: Mod Map Night
Post by: Gold Man on February 16, 2013, 05:29:12 PM
Quote from: Roxas on February 16, 2013, 03:56:14 PM
Like for everyone I assume, it depends on the time. Which mod maps would be played? I doubt I have all of them. I think I still have some old GGCW maps and some of Snake's and Froggy's paintball map.

As long as it's on a Saturday when Alphas SWBF2 Clan Meets aren't on (which is 7pm EST), or when an ICA match is scheduled, it should be fine. Also, if Coruscant Streets is one of the maps to be played, I'm there.


PLEASE CHOOSE CORUSCANT STREETS DBIZ! I HAVENT PLAYED THAT IN AGES!!!
Title: Re: Mod Map Night
Post by: Led on February 16, 2013, 05:37:48 PM
Yes, let's pick out 3 or 4 maps and plan to have a night in the next two weeks.  Dbiz, pick some out and I will set them up in LAN server.
Title: Re: Mod Map Night
Post by: Shazam on February 16, 2013, 05:47:48 PM
We could use some of the maps that won the SWBFGamers Map Pack poll.

Quote from: Agent Z on February 10, 2013, 09:15:28 AM

  • Bespin: Security Compound by SleepKiller with 11 votes (11.6%)

  • Slaughterhouse 2.0 by Phobos with 10 votes (10.5%)

  • Miranda: Facility by UNIT 33 and Snake with 10 votes (10.5%)

  • Mars Siege by Phobos with 9 votes (9.5%)

  • Utapau: Island Assault by Snake with 8 votes (8.4%)

  • Asteriod: Mining Facility by SleepKiller with 8 votes (8.4%)

  • Nar Shaddaa by Sereja with 8 votes (8.4%)

Just a suggestion. :)
Title: Re: Mod Map Night
Post by: Dbiz on February 16, 2013, 06:32:49 PM
uh...Yeah...That's a lot o pressure for me to pick em all out.  :o

Hmm..lets see...
:g:
[/size]
[/size]Coruscant Streets,  Bespin Security Compound,  A BF2 conversion map,  [/size] Snake's and Froggy's paintball map, and that Mario Kart map.
[/size]
[/size]Phew... that was a struggle.

[/size]I will leave the conversion up to whom ever ;)

Edit: it looks a little different than what I intended
Title: Re: Mod Map Night
Post by: Black Water on February 16, 2013, 07:16:50 PM
I love ord martel.
Title: Re: Mod Map Night
Post by: Gold Man on February 16, 2013, 07:31:06 PM
Quote from: Dbiz on February 16, 2013, 06:32:49 PM
uh...Yeah...That's a lot o pressure for me to pick em all out.  :o

Hmm..lets see...
:g:
[/size]
[/size]Coruscant Streets,  Bespin Security Compound,  A BF2 conversion map,  [/size] Snake's and Froggy's paintball map, and that Mario Kart map.
[/size]
[/size]Phew... that was a struggle.

[/size]I will leave the conversion up to whom ever ;)

Edit: it looks a little different than what I intended
Well, I have Streets, and I have both Snake's and Froggy's paintball maps (need to check which versions), though perhaps links to all the maps mentioned would be of help for others who don't have certain/all maps listed?
Title: Re: Mod Map Night
Post by: SleepKiller on February 16, 2013, 07:41:51 PM
Might I suggest Kamino for the conversion? http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=467 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=467).
Title: Re: Mod Map Night
Post by: Anyder on February 17, 2013, 03:12:34 AM
Ill be able to come if it isnt so late..
so plz dont put it so late
Title: Re: Mod Map Night
Post by: {PLA}gdh92 on February 17, 2013, 03:50:23 AM
If it's 4est or earlier I can come. There's so many good maps around at the moment I don't mind what we play.:)
Title: Re: Mod Map Night
Post by: SchTicK on February 17, 2013, 05:18:20 AM
I'll be there as long as it's a DC ;)
Title: Re: Mod Map Night
Post by: Helios on February 17, 2013, 05:46:43 AM
Quote from: SchTicK on February 17, 2013, 05:18:20 AM
I'll be there as long as it's a DC ;)
It wont and cant because of gamespy
Title: Re: Mod Map Night
Post by: Led on February 17, 2013, 05:59:10 AM
Quote from: [FC]Helios on February 17, 2013, 05:46:43 AM
It wont and cant because of gamespy

I am looking at a potential alternative using tunngle.

We will see if it works out.

Title: Re: Mod Map Night
Post by: Gold Man on February 23, 2013, 11:57:34 AM
So, is anything set in stone for this event? :)
Title: Re: Mod Map Night
Post by: Led on February 23, 2013, 12:30:06 PM
Quote from: {Alpha}Gold Man on February 23, 2013, 11:57:34 AM
So, is anything set in stone for this event? :)

Not yet, I will to to compile a map pack.

here it is
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=914

or you can get what you need



streets
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=327

security compound
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=702

dude, wheres my kart
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=103

snakes paitball 2.0
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=530
Title: Re: Mod Map Night
Post by: Anyder on February 23, 2013, 05:13:52 PM
Quote from: Buckler on February 23, 2013, 12:30:06 PM
dude, wheres my kart
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=103
LoL what a name for a modmap xD I'd like to name my future modmap: Hey, life on a church :P
--Rly, I like the name--
Title: Re: Mod Map Night
Post by: (212) Cpl. Ruger on February 26, 2013, 08:44:52 AM
This should be fun :D I haven't played those before  :cheer:
Title: Re: Mod Map Night
Post by: -=(212) Nixo=- on February 26, 2013, 08:48:19 AM
A  nice range of choices :)
Title: Re: Mod Map Night
Post by: {PLA} Van STING on February 26, 2013, 09:01:38 AM
Italia!!!!!!!!!!!!!
Title: Re: Mod Map Night
Post by: Led on March 02, 2013, 11:27:00 AM
starts in 30 minutes!
Title: Re: Mod Map Night
Post by: -=(212) Nixo=- on March 02, 2013, 11:48:20 AM
Delete this post (I found my answer)
Title: Re: Mod Map Night
Post by: Snake on March 02, 2013, 12:27:38 PM
Had fun guys! I got the most kills in paintball  ;) For some reason my internet decided to lag so much I couldn't see.. Oh well. Can't wait for next time!
Title: Re: Mod Map Night
Post by: {PLA}gdh92 on March 02, 2013, 12:45:11 PM
Thanks for the games everyone, hope to have another in a few weeks. :)
Title: Re: Mod Map Night
Post by: Gold Man on March 02, 2013, 02:19:15 PM
Wish I was there, though I was busy helpin' out with the ICA match against 212 at the time. Eh, maybe next time I'l make it. :P
Title: Re: Mod Map Night
Post by: tirpider on March 02, 2013, 02:37:29 PM
Nice
Good fun guys. Hope I didn't die on you too much.

The only one of the mod maps I have played before was "dude, wheres my kart".

They are all pretty spiffy though.
Title: Re: Mod Map Night
Post by: -=(212) Nixo=- on March 02, 2013, 03:09:30 PM
Just missed it :( Same reason as GM. Hope there will be another soon :D
Title: Re: Mod Map Night
Post by: tirpider on March 02, 2013, 03:53:28 PM
Server is still up. :)
I'm going to go explore the maps for awhile if anyone wants to kill me some more.

(I'll be the guy losing to the bots.. heh)
Title: Re: Mod Map Night
Post by: Anyder on March 02, 2013, 04:52:45 PM
It was a cool event, but i didnt get how snake's map worked ....
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