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Messages - Rayce

#31
SWBF2 Modding / Re: ask
August 09, 2017, 11:08:47 PM
THIS contains literally everything form BFX. Tons and tons of mods use those assets, including its DC-15A model, which I'm pretty sure is also the one used in Battlefront Zero. If it isn't, I suggest you post a screenshot of it. However, one thing you should realize is most mods don't have released assets. Especially ones from that time period.
#32
Released Assets / Re: Balutar Class Swoop Model Pack
August 09, 2017, 04:32:23 PM
Quote from: LitFam on August 09, 2017, 02:07:37 AM
These are meant to be vechicles lol not props...
Doesn't matter. They still need to be converted.
#33
SWBF1 Modding / Re: How to change unit's name
August 09, 2017, 04:31:05 PM
See HERE and HERE.
#34
SWBF2 Modding / Re: ask
August 09, 2017, 04:25:49 PM
First off, please don't use vague thread titles like that. Second, I'm pretty sure it's the same model used in BFX and a ton of other mods.
#35
Released Assets / Re: AT-ACT
August 03, 2017, 09:15:26 AM
Looks awesome! Might we see some other models from the Rogue One pinball in the future? They appear to be quite detailed.

EDIT: Link appears to be broken.
#36
Darn shame to see someone of his talent become enraged over something so petty.
#37
SWBF 1 and 2 Tournaments / Re: DET: Week 2
August 02, 2017, 04:54:02 PM
Quote from: Anyder on August 02, 2017, 04:51:28 PM
We all know how the past ICWs were with all the vehicles around. That doesnt show any organization within the teams, nor any strategic victory which is how a match is supposed to be won.
Oh really? We seem to remember ICW6 quite differently from each other. I recall several strategic victories by YAK on Ord Mantell. But history's written by the winners of the tournament, I guess.
#38
SWBF 1 and 2 Tournaments / Re: DET: Week 2
August 02, 2017, 04:41:07 PM
If the vehicle ban and "fair"sides aren't removed after this week then I'm leaving too. I refuse to support pandering to people who can't enjoy a game without half of it being removed.
#39
Released Maps and Mods / Re: Felucia REMASTERED 1.0
July 17, 2017, 08:16:35 PM
It's good, but it could use some work. Here are my thoughts:

  • Why do the "riflemen" only carry pistols? Not only do they not live up to their name but they also seem excessively weak compared to all the other classes,  especially since most of them already have that same pistol.
  • Not a fan of the new rifle animation. It looks unrealistic.
  • Seeing the stock Jet Trooper next to remodeled clones always irks me. You can easily add a jetpack to the other clone model.*
  • The blaster shots look too slow to me. You should speed them up a bit.*
  • You should also change the chaingun bolts to match the others.*
  • While I (generally) like seeing new vehicles added, the AT-AP doesn't really work well on this map. It's too large to fit through a lot of the passages, and its grenade launcher is hard to aim without hitting allies. It is simply not a CQC vehicle, and this is definitely a CQC map.

*Nitpicking, I know.
#40
Released Maps and Mods / Re: Felucia REMASTERED 1.0
July 17, 2017, 09:31:32 AM
Looks good, but why the 212th instead of the 501st or 327th?
#41
While I'll probably participate regardless, I'd like to state that I highly disapprove of the banning of vehicles and (certain) special units. They are part of the game, we should deal with it. To me it doesn't feel like a true test of skill in the game if certain elements of said game are left out.
#42
So, no ICW7? Darn. This sounds fun, though. Will there be an equivalent to YAK?
#43
SWBF2 Modding / Re: SWBF2 EA heavytrooper
June 14, 2017, 10:08:27 AM
Ooooh, shiny! Looks like you may need to scale up the shoulder gear a bit, otherwise nice work!
#44
Quote from: Gistech on June 13, 2017, 04:54:11 AM
Did anybody notice the E-5S is returning as the Droid Specialist's weapon? Glad to see a Classic Battlefront weapon reintroduced!
Oh yeah. Love the reference to the old games there.
#45
Quote from: asky902 on June 12, 2017, 03:39:53 AM
are you going to make swbf ii ea phase i and ii clone trooper,weapons,and vehicles?
Those aren't allowed here.