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Messages - Newmodder

#2
Is it possible to extract the bothan mesh from the files?
#3
SWBF2 Modding / Re: 501st journal videos?
July 21, 2019, 11:03:13 PM
I don't mind all of them :) Aslong as you have them

Just curious do you have the VO for the campaign advisors?
#4
SWBF2 Modding / Re: 501st journal videos?
July 20, 2019, 12:55:42 PM
Nah, gonna check if i can extract temueras voice form them by isolating the voice. I need the raw file for that
#5
SWBF2 Modding / 501st journal videos?
July 19, 2019, 05:54:04 PM
Hey guys!

Just curious, is it possible to extract the 501st cutscene videos?

Thanks!
#6
Requests / BF1 stock Rebel vanguard
June 06, 2019, 01:39:51 PM
Hey SWBFgamers!  :moo:

Jut wondering if anybody can point me in the direction of where to find the BF1 vanguard model? I've check the BF2 mod tools and it isn't there...

https://vignette.wikia.nocookie.net/battlefront/images/e/e2/Swamp_Vanguard.PNG/revision/latest?cb=20111006190032

Also been a while since i've played BF2 but are there any specific quotes about the AT-AT or is there only about the AT-ST?

Thanks!
#7
Sorry if this is a bump!

But great work!  :tu:, although i would recommend converting the Cody mesh from Force arena. It has alot more detail  :P
#8
Sorry if this is the wrong section but i'd thought id ask anyway.

Does anybody have the FULL (not recently downloaded as in you've played the game and kept it on your phone) files of star wars assault team for phones?

Those of you who frequent Facepunch know i've already posted there asking and sadly they couldn't help.

Cheers!
#9
Star Wars Battlefront 2 (2005 Original) / Ingame ost name
September 08, 2018, 05:39:38 AM
Hi guys!

So i've been searching youtube to find this battlefront 2 track but can't find it. Does anybody know the name of it?



It starts playing at 3:03

Much appreciated!
#10
Released Assets / Re: swbf-unmunge - v1.1.1
May 19, 2018, 10:31:16 AM
Sorry that i keep bugging after the same queston but any news on audio extraction? :)
#11
Just curious again, why use BF1?, its a great game but why not port the maps to BF2?, or is it a particle/graphical reason?, or you just want the map perfect like it is in 1?  8)
#12
ggctuk, asprigin3dmod form facepunch here.

You should take the hands from the heavy trooper and replace the stormtrooper ones. Also just a question, why are you worried about the polygoncount?, you said the DICE stormtrooper's worked fine
#13
Requests / Re: BF1 rebel sharpshooter
October 04, 2017, 02:01:10 PM
Thank you very much! :)  :tu:
#14
Requests / BF1 rebel sharpshooter
October 04, 2017, 07:34:11 AM
Hi forums!

I seem to have deleted my BF1 sharpshoter from BF 1. Can somebody upload it?

Thanks!
#15
SWBF2 Modding / Re: Common.bnk
August 13, 2017, 09:39:13 AM
so i type this:

swbf-unmunge -file common.bnk -mode "explode"  ;)