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Messages - Franer

#1
SWBF1 Modding / Re: Problem with arc trooper texture.
January 22, 2020, 12:31:13 AM
I think that you are right about it...

Thank you anyway.
#2
Regards;

You can find it in this threat, the first link has a lot of assets, including the snow clone trooper model, but it is from TCW (http://www.swbfgamers.com/index.php?topic=10120.0).

You should find it inside those folders:
DEVISS-SWBFDepot-pack.zip\Clone Wars Adventures Clone Pack 1.0.rar\CWASnow
#3
SWBF1 Modding / Problem with arc trooper texture.
January 21, 2020, 01:57:46 PM
Hi everyone,

I found these DEVISS assets, which I am glad for those files, and I have a small problem with the texture of the arc soldier since I can't see the "skirt", I can only display from the screen the "kama".

There is a file inside the folder that is meant for the layer, but I'm afraid I don't know what to do with that .odf.

This is the direct link to the file: (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1376).
Link to the thread: (http://www.swbfgamers.com/index.php?topic=10120.0).

Thank you, may the force be with you.
#4
Hello there;

First at all, thank you for your time, also I am sorry for my english.

Secondly:

-OverrideTexture: Trying to combine arc pack with the jet pack:

The only thing I was able to make, it is for the unit to fly wihtout the jetpack, since the game crashed while I tried to add the jetpack to the current .msh file...



Thank you, Franer.
#5
I spoiled it, so in the end i reset all the req files and modified the original clonetroopers_arms, and it worked for my surprise, since that was the first thing that I did with the jet trooper but didn't work; I don't know why.

Thank you again, may the force be with you.

UPDATE:

Every time you change the 1st view of the arms you have to replace your files .req including the REQ folder, with the vanilla version on the assest folder. Clean and munge. Then you have to change the files in the FPM folder whit the new ones, it appear to have a "cache" on those files, so the new modifications are impossible to be display in-game.
#6
Quote from: Giftheck on January 13, 2020, 11:30:19 AM
By default, there is no place to munge FPM models to, so when you munge, it skips them. You need to add a place for them manually.

Go into your DataModID/_LVL_PC folder, and create a new folder called FPM. Inside that, create a new folder called REP. After munging, there should be a lvl file in there with whatever name you gave your REQ file. Copy that into Data/_LVL_PC/FPM/REP.

Now your FPM should appear ingame.

I am sorry to say that doesn't work yet. I am revising my msh files to see if I made a mistake, but as far as I revised, I didn't find any problem.

Do you have other suggestions?

Thank you for your time.
#7
Hello there;

First at all, thank you for your time, also I am sorry for my english.

Secondly, I found myself with tow problems while modifying the republic units:

-Model: 1st_inf_arms:

As far as I now, I can find the tga texture on the MSH folder. I currently changed one of the files but in-game I am unable to see the new design, however I still able to see the older model that is no longer in the MSH folder.

I tried to create a new .msh file, witch is a copy of the arc trooper .msh, with the current modification inside the file (changing name of the rep_1st_inf_arc_trooper_arms.tga to the new one). Also I added a req file inside the REQ/FPM/<current side> folder.

In conclusion I ended with invisible hands...


Thank you, Franer.
#8
Quote from: Led on January 06, 2020, 04:17:44 AM
I am not sure, but we will try to get you some help.

Thank you for your time, I really appreciate that.
#9
Quote from: Dark_Phantom on January 06, 2020, 10:42:03 AM
That error can be ignored if you are not doing custom sounds.  It does not impact overall munging.
Does anything show up in BFBuilder\Addon?  If it is a successful munge of cde (your map), then the folder should be present in there.
Note: you can use sounds from other maps, asfx files are for additional sound effects.

Thank you, it fix the problem.

I have taken the sounds of other worlds and it seen to work pretty well.

Thank you again, Franer.
#10
Hello there;

First at all, I follow this new beginers guide: [spoiler]http://www.swbfgamers.com/index.php?topic=8.0[/spoiler]

However, while following the steps, specially the readme steps from the download folder; I found myshelf with a critical error while munging the prototype. Error: [spoiler]soundflmunge.exe : Warning : No files in file list Cde  - while munging C:\LucasArts\BFBuilder\DataCde\Sound\worlds\Cde\Cde.asfx
[/spoiler]

It appears that file is currently on the folder; so I dont know how to fix it and keep working on modding or at least start modding.

I will be glaz for any type of info or help, if there is something you need to know, I also will be glaz to answer.

Additional info:
-I have Win10 system.
-the mod is currently on the folder C:\LucasArts\BFBuilder.
-I tried to munge it with 64bitMunge.bat.
-One on the followed steps, indicates to have the game on the folder C:\Program Files (x86)\LucasArts; since my game folder do not contain GameData, but Data; I duplicate this folder and renamed with GameData and add SPTEST.exe to both folders just in case.

Thank you, Franer.
#11
SWBF2 Modding / Re: Missing files from data/common
December 29, 2019, 06:36:44 AM
Hello there again,

The munge log confirm that I still have missing files (ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory); anyone knows where is this folder or what to do with it?

Here I leave the complete MungeLog:

[spoiler]WARNING[PC_modelmunge msh\rep_inf_jettrooper.msh]:rep_inf_jettrooper has 2379 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_atte.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\all_inf_luke.msh]:all_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:rep_inf_aaylasecura has 1597 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_aaylasecura.msh]:Mesh rep_inf_aaylasecura segment sv_aaylasecura vertex 6 has invalid weight[0]=1.000169.
WARNING[PC_modelmunge msh\rep_inf_arctrooper.msh]:rep_inf_arctrooper has 2031 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_clonecommander.msh]:rep_inf_clonecommander has 1560 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3anakin.msh]:rep_inf_ep3anakin has 2900 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3armoredpilot.msh]:rep_inf_ep3armoredpilot has 2193 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3cloakedanakin.msh]:rep_inf_ep3cloakedanakin has 3896 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3heavytrooper.msh]:rep_inf_ep3heavytrooper has 2280 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3jettrooper.msh]:rep_inf_ep3jettrooper has 2368 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3obiwan.msh]:rep_inf_ep3obiwan has 2936 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3sniper.msh]:rep_inf_ep3sniper has 4737 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3spacepilot.msh]:rep_inf_ep3spacepilot has 1797 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_ep3trooper.msh]:rep_inf_ep3trooper has 1963 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_feluciatrooper.msh]:rep_inf_feluciatrooper has 1364 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_kiadimundi.msh]:rep_inf_kiadimundi has 1713 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_luke.msh]:rep_inf_luke has 1171 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_macewindu.msh]:rep_inf_macewindu has 2866 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot.msh]:rep_inf_pilot has 2418 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_pilot_low1.msh]:rep_inf_pilot_low1 has 1060 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_trooper.msh]:rep_inf_trooper has 1807 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_inf_yoda.msh]:rep_inf_yoda has 2283 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: out of space in splitting catalog!
WARNING[PC_modelmunge msh\rep_walk_oneman_atst.msh]:SplitSkinnedSegments: WARNING: resorting to brute force, this may take a while...
WARNING[PC_modelmunge msh\rep_weap_inf_chaingun.msh]:rep_weap_inf_chaingun has 1178 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
   0 Errors   35 Warnings

ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\kam_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_1st_trooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_bldg_forwardcenter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_anakinstarfighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_arc170fighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_assault_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_cat_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_gunship_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_dome.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_jedifighter_sc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_shuttleproto.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vtrans.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_fly_vwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_aalya.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_anakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_cloakedanakin.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_kiyadimundi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_luke_jedi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_macewindu_obi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_obiwan_old.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hero_yoda.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_barcspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_fightertank.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_speederbike.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_hover_swampspeeder.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_jettrooper_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_officer_training.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_rocketeer_chaingun.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep2_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_engineer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_jettrooper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_marine.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_officer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rifleman_space.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_rocketeer.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_sniper_felucia.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_inf_ep3_space_pilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_veh_remote_terminal.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_atte_nospawn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\rep_walk_oneman_atst.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta1_prop_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunship.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack req\uta_fly_ride_gunshipmyg.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
130 Errors    0 Warnings

ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...

ucft <--
ERROR[levelpack rep.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...

ucft <--
[continuing]
   2 Errors    0 Warnings

ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack allxwing.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reparc.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatted.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repatxtp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcmspd.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repcomm.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repfelsn.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repftrtk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunnr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repgunsh.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repguntr.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack rephtrop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjedfi.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repjettp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repmedic.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reppilot.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsccam.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repsharp.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack repspbk.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack reptroop.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
  40 Errors    0 Warnings

ERROR[levelpack CWP.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack CWP.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
   2 Errors    0 Warnings

ERROR[levelpack CWP_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack CWP_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
   2 Errors    0 Warnings

ERROR[levelpack CWP.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack CWP.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
   2 Errors    0 Warnings

[/spoiler]

Thank you.
#12
SWBF2 Modding / Re: Missing files from data/common
December 28, 2019, 01:14:29 PM
Last update, I found the "missing" files in the asset folder... My fault.
But I still cannot make the game stop crassing with the prototipe (only contains rep.lvl).

Thank you for the help.
May the force be with you.
#13
SWBF2 Modding / Re: Missing files from data/common
December 28, 2019, 10:42:18 AM
I may think that I have found the current files, I will try to make a prototipe and see if this works, thank you.
#14
SWBF2 Modding / Re: Missing files from data/common
December 28, 2019, 09:45:42 AM
Well, as long as I can tell you, the file "com_jedi_default", it is not on the right folder, data/common/odfs.

I tried looking on other carpets but i couldnt find it, with makes sense that when I munge the proyect, the game crased if I play the proyect.

If you could look at your folder of common to check if I am having that issue or it is that i am not able to find the right folder...

Also I had to follow this steps in other to fix the program: http://www.swbfgamers.com/index.php?topic=10159.15

If you have any idea or need more information that i am not saying, i will be glad to help.

Thank you.
#15
SWBF2 Modding / Re: Missing files from data/common
December 28, 2019, 06:26:28 AM
Thank you, but it still has the same problem, there is no "com_jedi_default" on the folder, and I actually desintall and reinstall with the new file of yours.