SWBF2 Multiplayer Returns on Steam!

Started by Norwood, October 02, 2017, 10:41:21 AM

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October 02, 2017, 10:41:21 AM Last Edit: October 02, 2017, 02:07:54 PM by Unit 33
It seems that Disney has decided to restore multiplayer for SWBF2 on Steam:

http://steamcommunity.com/games/6060/announcements/detail/1487735649730776315

On another note, the CD version obviously won't be supported by this...

Edit: It also appears the game has been renamed on Steam as: 'Star Wars: Battlefront 2 (Classic, 2005)'
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In Progress:
--Star Wars: Battlefront - Anniversary Edition (formerly Star Wars: Battlefront - Legacy Edition)

On Hold:
--Star Wars Battlefront: Elite Squadron For SWBF1
--Endor: Imperial Base

well they did this for Empire at War Forces Of Corruption and SWBF II, does anyone else think Republic Commando might be next?


This is amazing (though currently buggy). If you do manage to get onto a server, they are all clientside hosted and are quite laggy. Will the genius' behind swbf2spy be able to edit the server software to be able to put servers on this new updated version?

Disney has no rights on SWBFSpy. I guess if they did, they would restore the old masterserver. Would like to see that.
I will have a meeting with Led ASAP.
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

You guys took the old server admin tools and pointed them toward your new master list, right? Would it be possible to do so for this new update? I would have thought so, no?

Quote from: Caedus on October 02, 2017, 12:28:33 PM
You guys took the old server admin tools and pointed them toward your new master list, right? Would it be possible to do so for this new update? I would have thought so, no?
Anyone can do that. But we do not know what the new Masterserver info is. At least, not me.
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

There are no plans to end SWBFSpy right now, are there? The PS2 still relies on it unless we can co-opt the new master server.

Quote from: SG-17 on October 02, 2017, 12:59:43 PM
There are no plans to end SWBFSpy right now, are there? The PS2 still relies on it unless we can co-opt the new master server.
No, they won't end it, our main game SWBF1 also depends on it.

Quote from: Anyder on October 02, 2017, 12:48:08 PM
Anyone can do that. But we do not know what the new Masterserver info is. At least, not me.

Disney has changed more than just pointing it to a new master server. (It's a 3.2 GB patch) So even if you knew the IP the old server software likely won't work, but obviously I really don't know.

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3.2 GB patch? That's the reinstallation of the entire game basically. Which is why people are backing up custom files and etc.
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Quote from: Ultimo on October 02, 2017, 01:04:57 PM
3.2 GB patch? That's the reinstallation of the entire game basically. Which is why people are backing up custom files and etc.
Yeah... I think the game has almost doubled in size.
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Quote from: SG-17 on October 02, 2017, 12:59:43 PM
There are no plans to end SWBFSpy right now, are there? The PS2 still relies on it unless we can co-opt the new master server.
SWBFSpy will remain running for at least another 10 years.

Quote from: Norwood on October 02, 2017, 01:02:51 PM
Disney has changed more than just pointing it to a new master server. (It's a 3.2 GB patch) So even if you knew the IP the old server software likely won't work, but obviously I really don't know.
They have added mods to it, that's it. The server software is just the same. It just needs to be pointed to the new masterserver.
Anyder | Talent, Ops & Culture | SWBF & Player Engagement
Email: communityambassador@swbfgamers.com
SWBFSpy Discord: http://discord.swbfspy.com
SWBFSpy Info: http://info.swbfspy.com

Quote from: Anyder on October 02, 2017, 01:11:41 PM
They have added mods to it, that's it. The server software is just the same. It just needs to be pointed to the new masterserver.
I hope you are right!  8)
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Interesting...they could have at least talked to us  ;)
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