Rise or lift spawnpoints in ZE?

Started by Triops, July 03, 2018, 03:18:09 PM

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July 03, 2018, 03:18:09 PM Last Edit: July 04, 2018, 01:20:15 PM by Triops
Hi, all!
I have an important question for a map I am "working" at:
How can I rise the nodes of spawnpoints in the zeroeditor. f.e. to spawn on the top of an object like a tower. I tried combinations of the C, X and Y-key with different mouse buttons, but without success. I would be logical for me if the middle mouse button and C key would work, but the middle mouse button seems to do nothing.
I would be very lucky, if somebody could help  ;)


Edit: I have found the solution here at swbfgamers  :cheer:. User "breakdown" wrote, that the right mouse button and the shift key are needed for rising spawn paths/ points. I havn't tried it now, but I think it will work with my map.

Excellent.  I remember doing it, but didn't remember how.   :cheers:
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

I also was wondering how to do it, but no way when I tried... :P
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