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Modding for the Original SWBF1 and SWBF2 => Requests => Topic started by: Gui de Machaut on December 28, 2017, 02:59:48 PM

Title: REQUEST: AT-AT x2 scale
Post by: Gui de Machaut on December 28, 2017, 02:59:48 PM
HELP!
I'm trying to scale the stock ATAT, but its not working (my model is "bugging"). Can someone scale the ATAT .msh and set the .odf then post here, please?

(sorry for the horrible english)
Title: Re: REQUEST: AT-AT x2 scale
Post by: Giftheck on December 28, 2017, 03:41:49 PM
Quote from: Gui de Machaut on December 28, 2017, 02:59:48 PM
HELP!
I'm trying to scale the stock ATAT, but its not working (my model is "bugging"). Can someone scale the ATAT .msh and set the .odf then post here, please?

(sorry for the horrible english)

You need to scale the animations when you munge them, and you can control the .msh scale in the options file.

I don't know if you can scale the animations via the SWBF1 Mod Tools. When I created the AT-ACT (which I did to x1.4 scale) I scaled the animations through the SWBF2 Mod Tools and copied the munged files over. You'll want to replace the munge.bat in your AT-AT animations with something like this:

@set path=C:/windows/system32
@call ..\munge_animation.bat "/keepframe0 /scale 2.0 /dest imp_walk_atat.zaf" Sides\Imp

pause


The AT-AT also uses a second set of animations, so you'll want to do the same with the munge.bat in the second folder (imp_walk_atat1):

@set path=C:/windows/system32
@call ..\munge_animation.bat "/keepframe0 /scale 1.4 /dest imp_walk_atact1.zaf" Sides\IMP

pause


Finally, you'll want to edit your imp_walk_atat.msh.option file to something like this:

-scale 2.0

Hope this helps.
Title: Re: REQUEST: AT-AT x2 scale
Post by: Gui de Machaut on December 28, 2017, 07:29:56 PM
Hi, Gistech!
I'm very grateful for your help!
But I did not understand one thing: "replace the munge.bat in your AT-AT animations"? How can I do this? And wich file should I use for this?

Thank you so much!
Title: Re: REQUEST: AT-AT x2 scale
Post by: Gui de Machaut on December 28, 2017, 07:40:02 PM
(I tried to create the scaled AT-AT changing the .odf and creating an .option file associated whith the .msh file; I don't know how to munge animations. Have a tutorial for this in the site?)
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