AI not moving

Started by Delta327, July 14, 2017, 01:40:10 PM

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I just started modding again amd my ai arnt moving around the my bespin map i dont know whats wrong
PROJECTS:                                 
BF1:
Sector 3-4482-F
Solar System
BF2:
Shattered Galaxy
Project 171A

If you putted planings make sure you connected every hub (circle) with conection corridor or your ais will stop moving.Sometimes even custom made models make the ai stops.The best way to avoid this is by putting let say 4-5 models and then munge and test.If your Ais suddenly stop moving this mean that some ofthe models you put before that are causing the problems,or any other change you made before that.That is the safest way for making map.

EDIT:If you touched and command posts or you placed new ones check them just in case.If something is not typed correctly this might be also a problem.

July 14, 2017, 06:22:32 PM #2 Last Edit: July 14, 2017, 06:47:17 PM by Delta327
Ok ill try and see

Edit: the models are moving but when i force puch them they go back to the spawn point
PROJECTS:                                 
BF1:
Sector 3-4482-F
Solar System
BF2:
Shattered Galaxy
Project 171A

I think the same thing happens to me.

I've converted the map of Coruscant: Jedi Temple and I don't know why AI doesn't move.

AR Clan Discord: https://discord.gg/gmmSm5e | Star Wars: Battlefront - 20th Anniversary (2004-2024)

July 15, 2017, 09:36:07 AM #4 Last Edit: July 16, 2017, 01:38:09 PM by Delta327
I tried switching the model and nothing happend

Edit: only some of the classes move not all
PROJECTS:                                 
BF1:
Sector 3-4482-F
Solar System
BF2:
Shattered Galaxy
Project 171A