Custom Map

Started by Kade, April 29, 2017, 03:01:21 AM

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could this mean to many .msh in my game files?
KadeEclipse

No, that just slows the game itself down, but too many polygons in the map will create a close to desktop (note a crash but not close to desktop is more likely object count which is semi unrelated). So, lets say you have 5 leet high poly objects in your map, odds are that the game would just close to desktop from high poly count.
100...200...300...you guys are gonna make me rich ~ Boba Fett