.msh

Started by UkrNafta, August 08, 2019, 11:45:57 PM

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August 08, 2019, 11:45:57 PM Last Edit: August 08, 2019, 11:50:51 PM by UkrNafta
Hellothere,

guys, tell me please, how can i open .msh file (skin) and view it, or edit the model?

Do i need textures?

How do you work with this?)


I opened these files in 3ds Max and... nothing... Emptiness, no models and polygons...

Thank you very mach.

MSH is a 3D model, not a texture. You'll need a few different things (that I can't remember, someone else will comment what you need)
Never let a person named AnthonyBF2 touch your BF2.

Okay, thanks, but... guys, please, tell me someone in more detail))

skin file is *.TGA (save with no compression); skins are not easy to interpret since they are all splayed out.

msh is the model file, not very easy to import into anything.  Get an example model from psychofreds website, and you can import it into XSI Modtools with the appropriate plug in.  See 3-D animation board for more details.
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Oh, Led, thank you for the umpteenth time)
But... I'm not understand...  PsychoFred's Mod Is this a program, application?
My friend and I find this topic (Topic: PsychoFred's Mod Tools Documentation--When Modding, read this first! ).
This is it?

August 10, 2019, 06:57:56 AM #5 Last Edit: August 10, 2019, 07:00:55 AM by Led
maybe look here for msh information
https://sites.google.com/site/andescp/zetools_main
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet