Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Led

#1
Requests / Re: odf tutorial
June 20, 2022, 11:00:04 AM
I am not sure how in-date this site is...but this looks fairly comprehensive
https://sites.google.com/site/swbf2modtoolsdocumentation/getting-started

We are mainly SWBF here, but some dabble in SWBF2.

Gametoast.com is also a good SWBF2 resource.   :cheers:
#2
Since that map already has vehicles, I will suggest you start by just changing an existing vehicle out for the one you want.  That way, you will know if you mission file is doing what you want it to do, and that all of your files are in the right places.

(The SWBF modder's moto:  One change at a time! )

 :cheers:
#3
You can have an entire team of Darth Vaders against a team of Luke Skywalkers.  It will just take a mission.lvl mod.

 :cheers:
#4
Quote from: Perondas on May 31, 2022, 09:14:44 AMHi,

I am trying to host a SWBF server for a couple friends of mine. We have used the usual in game method of hosting a game trough SWBFspy, simply by using the MP menu.
This did work, however things like the host alt-tabbing would crash the server, and in general we'd like to use a dedicated machine.

I looked up a couple of threads on this forum and found these:

I followed the instructions, opened port 3658 TCP/UDP on both my computer and my router.
However the server never showed up in the server browser.


You need to be sure to forward the port from the router to the server computer IP address.  And it is more than just 3658.

What router do you have?

This guide should also work for SWBF2:  http://www.swbfgamers.com/index.php?topic=1375.0

If you still have trouble, let's get on discord and we will go through it step by step.  (first we will just make sure the server shows up in the server listing, then worry about hosting and playing later).
#5
Should you wish to delete your account after creating one, select Profile, Actions, Delete This Account to request account deletion.  Emails or PMs to delete accounts will be ignored, as the in-forum process will ensure the account holder is the requestor.
#6
Quote from: Antstafer on May 25, 2022, 10:04:35 PMHey if anyone ever runs into this problem, you need to set the MaxParticles to MaxParticles(-1.0000,-1.0000);. This will create an infinite loop of particles, sort of like a fountain effect. Took me way too long to figure out.

nice find  :cheers:
#8
You can read this post for details on hosting with batch files (command line interface):
http://www.swbfgamers.com/index.php?topic=1375.0


I'm still looking for the list of commands and what they do...some do nothing.  More later  :cheers:
#9
This is for 2004?  I don't think that is supported. I will edit this post with allowed commands soon.
#10
awesome.  ISO would be ideal
#11
General / SWBF (2004) language archive project
May 01, 2022, 02:05:43 PM
Hi SWBF (2004) players,

We are looking to archive various officially released languages for SWBF (2004).

Please post if you have your original game disks (1.0 or 1.2) in a language other than:
english
French
German
Japanese

(more to be posted later)


 :cheers:
#12
Welcome Center / Re: Hey
April 13, 2022, 09:07:20 PM
Welcome back  :cheers:
#13
Welcome Center / Re: Just Started
April 13, 2022, 09:06:27 PM
Welcome.  What version of SWBF?  Steam/GoG or the original disks?
#14
Another possibility is to add a hidden CP under the terrain (or transparent) and spawn from there.

Check your attacker/defender settings.  Also if you want to post your mission LUA in code tags, we can take a look.

Ultimately mission editing is easy and fun but you will want to learn the other tools as well for the maximum creativity.

This is an old game now, but it still has more modding potential than any games made recently, as far as I can tell.   :cheers:
#15
Yeah, I don't think the CPs can be shareable. 

There is some possibility for a 6 unit mod, but that may be much more complicated.