SWBF1 shell.mvs extracted .bik files

Started by Giftheck, January 24, 2020, 03:40:47 PM

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Here are the movie files from SWBF1 PC. They're all in .bik format, so you'll need the RAD Video Tools to view them. These appear to be all the movie files used in the PC version, though there was a strange massive file that couldn't be read when I looked at the movies after the extraction process completed. Looking through the files I have included, I believe this is everything used in the PC version.. I have also included the stock shell_movies.mcfg file.

It's a hefty file, at 814MB. Included are the following:

-Main menu movie files (all of the main menu's visuals are movies)
-Planet preview movies
-Galactic Conquest movies
-Historial Campaign movies

The PC version lacks the tutorial movies of the console version.

DOWNLOAD

Special thanks go to Dark_Phantom, since it was his tool and efforts that made this possible, I just used it and renamed the files accordingly.
In Progress:
--Star Wars: Battlefront - Anniversary Edition (formerly Star Wars: Battlefront - Legacy Edition)

On Hold:
--Star Wars Battlefront: Elite Squadron For SWBF1
--Endor: Imperial Base

January 24, 2020, 09:58:54 PM #1 Last Edit: January 24, 2020, 10:07:16 PM by Dark_Phantom
I looked at the logs and the original file.  That is a bug in my program that I will address - the program found a BIK "header" and proceeded to use the "size" header that it found in it's logical location, producing a file that isn't really anything. All the other files are correct.
BIK extraction was employed with a shortcut, unlike the sounds.  I will issue an update that should eliminate the problem.

I have the converted tutorial (in tuteng.mvs) and unlockable (in shell.mvs) movie files in a compiled shell (linked here, beware 1GB: http://www.mediafire.com/file/y8j37cn84t6vjar/shell.mvs/file and http://www.mediafire.com/file/temkp9x6jgou0jk/tuteng.mvs/file the associated shell/common to use them: http://www.mediafire.com/file/mhngjc8m4c5fu45/shellcommonwithfeatures.zip/file), and can release the individual videos at some point tomorrow.  I told Gistech this already, but I believe I have all the console flybys already as well, pulled from the original files and converted to BIK format.  You don't need the RAD video tools unless you want to do the conversions as well, VLC media player works fine for BIK files.

I plan to implement this in a bigger, collaborative mod, kind of envisioned as a user patch with extra features.  But that's a topic for another day.

Edit: I have the french tutorials as well
The BOBclan:  A Rich History


Quote from: Unit 33 on November 29, 2014, 03:44:44 AM
'Please, tell me more about the logistics of the design of laser swords being wielded by space wizards' - Some guy on the internet.

this could actually be really usefull for me for my rumble conquest syle of all the stock maps.
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh

How did you extract the .bik files?

I wasn't able to find this 'Dark_Phantom' video extractor tool mentioned.
I'd like to try and extract the .bik files from the SWBF2 (Xbox, PC, PS2) movie files.

https://github.com/phantom567459/SoundFMVextractor/releases/tag/1.1
Release thread here: http://www.swbfgamers.com/index.php?topic=13685.msg122784#msg122784

It's a command line program, make sure to read the readme.  It's not hard to use, but it works best when the videos you have and the program are in the same folder.

Beware, Xbox (xmv) video files (on either version) don't extract correctly, for whatever reason that I have not ascertained.  However, I don't think there's anything different about them other than a lower than PC quality and if there is, the PS2 version would have it (which there's a whole bunch of steps to get from point a to b.  It's been on my fix list for months and have gotten no further.
The BOBclan:  A Rich History


Quote from: Unit 33 on November 29, 2014, 03:44:44 AM
'Please, tell me more about the logistics of the design of laser swords being wielded by space wizards' - Some guy on the internet.

Quote from: Dark_Phantom on June 17, 2020, 11:59:41 AM
https://github.com/phantom567459/SoundFMVextractor/releases/tag/1.1
Release thread here: http://www.swbfgamers.com/index.php?topic=13685.msg122784#msg122784

It's a command line program, make sure to read the readme.  It's not hard to use, but it works best when the videos you have and the program are in the same folder.

Beware, Xbox (xmv) video files (on either version) don't extract correctly, for whatever reason that I have not ascertained.  However, I don't think there's anything different about them other than a lower than PC quality and if there is, the PS2 version would have it (which there's a whole bunch of steps to get from point a to b.  It's been on my fix list for months and have gotten no further.
Thanks for the link!
I'll take a peek at the code too, what version of visual studio did you  use? 2019?

Yeah I think I wrote it all in 2019, but there's a chance I did some of it in 2017.  I can't remember now, but all the edits now are in VS 2019.
I write in VB because I'm not really a good programmer and when I want to do something, I pick a language for people who only know enough programming to be dangerous (and it's the only one I ever took a class in, even though I can do some C# and others).  On the one hand, it's not hard to read.  On the other hand, my style for this program (nested if, nested if, nested if) is ugly.  If you have any questions about it, I'd be glad to answer them.
The BOBclan:  A Rich History


Quote from: Unit 33 on November 29, 2014, 03:44:44 AM
'Please, tell me more about the logistics of the design of laser swords being wielded by space wizards' - Some guy on the internet.