Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - zealot

#1
Released Assets / Re: DC-15A Blaster Rifle
June 05, 2018, 04:03:45 PM
[spoiler][/spoiler]
#2
SWBF1 Modding / Giant Super Droid won't work
February 03, 2018, 11:46:21 AM
I have a question about getting something to work, I've been on at it for a few hours and can't seem to get it to work. I've tired mission.lvl changes, along with the side changes either its a normal super droid, or no super at all and well...alas, I have no clue how to get this to work at all. The thing I'm trying to get to work is this [spoiler]http://www.swbfgamers.com/index.php?topic=7011.0[/spoiler]

If anyone can help me make this work it would be appreciated much so.
#3
Thank you Gistech, your way better at this than I am...
#4
Quote from: Gistech on January 30, 2018, 02:54:10 PM
There's no data in those, it seems.

What Seriously?! I'll take a look at it again and see whats wrong...
#5
Quote from: Gistech on January 29, 2018, 11:11:36 PM
swbf-unmunge doesn't extract models perfectly in a ready-to-use manner, you'd have to import it into Softimage Mod Tool and re-export it. Send the model to me and I'll see what I can do with it.

Alright then, i've put the weapon's files up on mediafire, here's the link to it.[spoiler]http://www.mediafire.com/file/9fikjdbekfadgqm/PS2+Imperial+Pistol.rar[/spoiler]

Hope you can do something with it!
#6
Sadly, upon getting the PS2 Imperial pistol and adding the msh to another team and replacing the regular pistol of that team the model just didn't exist at all, you did say it had no textures but instead of being white or something it was just nothingness AIR. Could there be a way to get the texture even if you said I can't? Or else without the texture the Pistol is just you shooting with a fist. Effectively making it not a gun model at all.
#7
Thank you for this, Sleepkiller. I've figured out how to use it on my own as well!
#8
SWBF1 Modding / Imperial Blaster Pistol from PS2 VER
January 29, 2018, 02:29:57 PM
I have noticed that on the computer version of the game, the standard blaster for the Imperial side is a scout trooper blaster pistol. Is there a way to get the Blaster Pistol model from the PS2/console version as it is in fact at different model actually, its the standard issue Blaster pistol for the Empire I think.
So would there be a way to get the model of the pistol and use it on the computer version of the game?

If not the CIS blaster is similar could that be the same model, but with red scope colors instead of blue? Sorry if this a niche question I've just always wondered why its like that, and if its possible to get the model for the computer version?
#9
SWBF1 Modding / Sound files?
January 22, 2018, 10:52:31 AM
I was wondering in the SWBF1 Mod tools for sounds, specifically side/teams sounds, what are the files for these sounds? i want to add sounds from other teams to another team. E.G i want the rebellion blaster rifle sound, and i want to add it to the republic side for any of the weapons? If i wanted to do this how would i exactly?
#10
Quote from: Gistech on December 30, 2017, 01:49:03 PM
That's interesting... is yours the CD version or the DVD version of the game? And can anybody who has the CD version tell me whether it works or not?

the fan favorite disc that i have is DVD-ROM according to the box and the disc itself, dont know if thats the reason it didnt work or not.
#11
The new .exe you included (even with the patch) doesn't seem to recognize my battlefront disc, i have the fan favorites disc, no matter what i do it keeps asking to insert my disc to start the game, it doesnt happen with my original .exe though. Any way to fix this???
#12
I love this mod so much, fantastic work, your so much better at this than i will ever be, the only thing i don't like is the blood effect mainly because the CIS also have it but there robots, only if i could turn it off myself for every team. But this is amazing makes the game feel new!
#13
SWBF1 Modding / Finding audio from other sides
October 21, 2017, 06:21:23 AM
I was trying to add the tusken raiders rifle i put the model and odfs in the imperials side, and it worked, but i cannot find the tusken raider rifle's firing reloading sound etc, what are these files called, where would they be in the SIDE's file?

thank you.
#14
Thank you Led.
#15
Excuse me if this is the wrong place to post this question, move it to the right place if so, thank you!

How do i rename weapons names ingame, for example if i wanted the Imperial blaster rifle to be changed to, Heavy Blaster Rifle, how would i achive this ive tired to find out how, but alas i cannot seem to get the weapon to change its name. Is it done via the teams side, or a common.lvl thing, if any one knows i'd love to be told how to with a small example if possible?

Thank you.