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Messages - Unit 33

#2686
SWBF1 Modding / Re: Main Play Mod 7
May 20, 2010, 10:18:32 AM
yeah, ggctuk has made it clear before that he has a fairly good idea of what he wants his mod to be, as this is the 6th version of it, I don't think he's going to make such drastic changes.
Judging by his last post, the 'Youtube update', the project is still on hold  ???
#2687
Star Wars Battlefront (2004 Original) / Re: SWBF
May 16, 2010, 12:59:47 PM
Hmm... Well I have bought my first console just to play SWBF 1, that says something about my fanatical behaviour for the series. The reason why I finally got it for the Mac was to replace Jedi Knight 2 as my centre MP game (JK2 servers had died horribly)  and since then I'm happy to say I've enjoyed it far more than I ever did Jedi Knight thanks to our awesome community !!!
You guys are great  :cheer: !
#2688
Quote from: Jedikiller on May 02, 2010, 08:45:42 AM
Delaying release a bit to add some easter eggs...
Any delay is worth the addition of Easter eggs ! Awesome !
#2689
Welcome Center / Re: hi
April 28, 2010, 11:50:20 PM
Hey CT ! I'm glad you finally joined us in this heaven-like retreat for us SWBFers !
#2690
SWBF1 Modding / Re: Gogo12 BIG PROJECT! (MAP-PACK)
April 28, 2010, 01:26:08 PM
Quote from: gogo12 on April 25, 2010, 01:01:38 PM
snake i will try to make new videowalls.Well actually they are not videowalls whit video on it.they will be like picture only the name is "videowall".
Video walls are always a great edition to maps ! It's always great to break from the usual repetitive wall textures !
#2691
Yeah, training maps are supposed to prep players for the real online conditions !
Jet limitations included !
#2692
Quote from: Snake on April 28, 2010, 07:21:36 AM
Rofl you dont think i tested it? Its supposed to be like that. The "mania" part
I see your point ! However there are limits to madness, but as we all know nobody on this site is interested in keeping to them !
Awesomeness embodied as a Mod !
#2693
I don't think the Rancour quite works ( understatement of the week )...
But... it was worth a try ! Great weapons, and it's great to see the arc-caster get used more often. :cheers:
#2694
SWBF1 Modding / Re: [WIP] Random Characters
April 27, 2010, 11:46:30 PM
I love the way you've got around the inability to have a propellor animation ! That looks really convincing... :o
unless you actually have a propellor animation...  :blink: I can't really tell...
Anyway, it looks awesome !!!
#2695
Scummies / Re: My Mac is Dead
April 22, 2010, 11:51:08 PM
Quote from: ag on April 06, 2010, 03:12:14 PM
Getting my mac back at around 8:00-ish. Life really sucked without internet. The Wii doesn't qualify.
It really doesn't ! Stupid on-screen key board....
#2696
Scummies / Re: A happy end, or and end whitout clue
April 22, 2010, 11:49:43 PM
Ha ! I can really sympathise, I have month of exams coming up, and will probably disappear for a while too... but I don't think I'll be as missed as much as legendary Verik  ;)
#2697
Really wish I could play... However I am stranded in Europe attempting to get home in England, airspace across west Europe is closed due to volcanic ash clouds :( Currently in Paris after taking a 20 hour train ride from Venice !!!!
#2698
Some ideas for anti zombie weapons... 
. Short range homing missiles !
. Wunderwaffe DG2 (best gun ever) !
http://www.codutility.net/files_download/wunderwaffe.jpg - essentially an Arc caster with one-shot kills.
. Something that works like a shotgun?
. And of course the flame-thrower...
#2699
Quote from: Jedikiller on April 06, 2010, 05:11:55 AM
CST is in Daylight Savings Time, which means we go forward an hour. We are now GMT -5.
Ah ha ! Thanks far clearing that up... so New Zealand would be 8AM...
#2700
Also, 3PM CST is actually 9PM GMT
Quote from: DarkSun on April 06, 2010, 12:33:19 AM
Will play! Could anyone be able to tell me what time this is on in New Zealand? Thanks very much!
And the New Zealand time zone is 12 hours ahead of GMT, so that's 9AM April the 18th !