editing jumping on the odf?

Started by Delta327, February 07, 2018, 01:25:15 PM

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can anyone tell me how to edit how high a person can jump in bf1 it for a map pack im doing
PROJECTS:                                 
BF1:
Sector 3-4482-F
Solar System
BF2:
Shattered Galaxy
Project 171A

You would have to give them a faux jetpack or something like that.  Jump height is .exe controlled.
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If anyone can find gravity, then it would also be very helpful!
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
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There is an ODF setting for JumpHeight that's common to all unit ODFs but I believe it's non-functional.
In Progress:
--Star Wars: Battlefront - Anniversary Edition (formerly Star Wars: Battlefront - Legacy Edition)

On Hold:
--Star Wars Battlefront: Elite Squadron For SWBF1
--Endor: Imperial Base

if its in bf2 is it possable to make it work in bf1
PROJECTS:                                 
BF1:
Sector 3-4482-F
Solar System
BF2:
Shattered Galaxy
Project 171A

Mission Vao voice:SIMPLE!!!

In Battlefront 2 jedi odf files there is line called:

JumpHeight              = 3.5

Try that for Battlefront 1 it might work.If that do not work check the Battlefront 1 Jedi odf files.There might be different line there.I do not have BF1 Modding Tools right now so i cannot check.

ok ill try that
PROJECTS:                                 
BF1:
Sector 3-4482-F
Solar System
BF2:
Shattered Galaxy
Project 171A