Letter limit for custom sounds to work?

Started by KommissarReb, October 23, 2020, 09:11:01 AM

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A map I'm making right now has 5 letters in the name. I remember reading somewhere it can only have 3 if I want to add custom sounds that don't come from the game or other stock maps. My map's name is "krcar", so would I have to make my map again with a name that has only 2 or 3 letters to get custom sounds working?
In the Soviet Army, it takes more courage to retreat than advance.

most certainly not 3 letters i had used 5 and 6 at one point i think
mods and maps in progress:<br />--Bf1 expanded edition 3.0 version
-- bf1 tcw battles
-- bf1 seasons mod season 1
-- bf2 expanded edition tbh

Yeah the map name is not tied to the ability to have custom sounds at all.
It's all dependent on the sound lvl file called in the mission lua, which can be named whatever, no limit placed on it.
The BOBclan:  A Rich History


Quote from: Unit 33 on November 29, 2014, 03:44:44 AM
'Please, tell me more about the logistics of the design of laser swords being wielded by space wizards' - Some guy on the internet.

In that case I don't know what I'm doing wrong with the sounds. I'm using some of Giftheck's blaster sounds and used Sereja's map assets (and the guides on this website) as guides to get custom sounds working but I'm at a loss still. Maybe if I link my map's files you can diagnose the problem and tell me what I'm doing wrong?
In the Soviet Army, it takes more courage to retreat than advance.