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Messages - TimoCruz

#16
SWBF1 Modding / Re: Ewok skeleton
May 19, 2021, 07:45:24 AM
Would I still need to add the ewok files to the ALL folder?
I also want to give them more health and change their wepons so I still need to edit their odf and munge.

Avoid double-posting, please :)
#17
SWBF1 Modding / Ewok skeleton
May 19, 2021, 03:04:18 AM
I'm trying to replace to rebel pilot unit with the stock Ewok unit. I copied all the files for the ewok over and have successfully got the ewok model in the game. Only problem is the ewok is still the same size as the other units. I've copied the skeleton files over and they're in the odf so I'm having trouble figuring out why it's still doing this. Anyone got any idea why?
#18
@if "%1" == "" (
   @set FRONTLINE_LANGVERSION="ENGLISH"
) else (
   @set FRONTLINE_LANGVERSION=%1
)

echo %FRONTLINE_LANGVERSION%

del Mungelog.txt

@IF %FRONTLINE_LANGVERSION%=="English"    SET FRONTLINE_LANGDIR=ENG
@IF %FRONTLINE_LANGVERSION%=="ENGLISH"    SET FRONTLINE_LANGDIR=ENG
@IF %FRONTLINE_LANGVERSION%=="UK"         SET FRONTLINE_LANGDIR=UK_
@IF %FRONTLINE_LANGVERSION%=="FRENCH"     SET FRONTLINE_LANGDIR=FRE
@IF %FRONTLINE_LANGVERSION%=="GERMAN"     SET FRONTLINE_LANGDIR=GER
@IF %FRONTLINE_LANGVERSION%=="JAPANESE"   SET FRONTLINE_LANGDIR=JAP
@IF %FRONTLINE_LANGVERSION%=="ITALIAN"   SET FRONTLINE_LANGDIR=ITA
@IF %FRONTLINE_LANGVERSION%=="SPANISH"   SET FRONTLINE_LANGDIR=SPA

@setlocal
@set PATH="%CD%"\..\..\ToolsFL\Bin;%PATH%

@if %FRONTLINE_LANGVERSION%=="ITALIAN" (
 @endlocal
 @set FRONTLINE_LANGVERSION="ITALIAN"
 @set FRONTLINE_LANGDIR=ITA
 @set MUNGE_PLATFORM_DIR_STR=_source_pc
 @set MUNGE_PLATFORM_OVERRIDE_STR=_SOURCE_PC_ITALIAN
 @setlocal
 @cd Common
 @call clean.bat
 @set PATH="%CD%"\..\..\ToolsFL\Bin;%PATH%
 @call munge.bat
 @cd ..\Shell
 @call clean.bat
 @call munge.bat

 @cd ..

) else (
 @cd Common
 @call munge.bat
 @cd ..

 @cd Shell
 @call munge.bat
 @cd ..
)

cd addme
 @call munge.bat
cd ..

cd Sides
REM STARTSIDES
REM cd GAM
REM   @call munge.bat
REM cd ..
cd REP
@call munge.bat
cd ..
REM ENDSIDES
cd ..


cd Worlds
 cd tes1
  @call munge.bat
 cd ..
cd ..

endlocal

cd Sound
@call munge.bat
cd ..

set PACKAGE_NUM=tes1

set FolderExt=
if NOT %FRONTLINE_LANGVERSION%=="ENGLISH" (
   set FolderExt=%FRONTLINE_LANGDIR%
)

xcopy /S /Y /D ..\_lvl_pc\*.lvl ..\..\AddOn%FolderExt%\%PACKAGE_NUM%\Data\_lvl_pc\
xcopy /S /Y /D ..\_lvl_pc\*.mvs ..\..\AddOn%FolderExt%\%PACKAGE_NUM%\Data\_lvl_pc\
xcopy /Y /D addme\munged\addme.script ..\..\AddOn%FolderExt%\%PACKAGE_NUM%\







This is everything in the file
#19
Yeah I've no idea why it's not there for me
#20
For some reason the lines you said to delete in the munge.bat file aren't there, any idea why?
#21
Thanks a lot man! I appreciate it! 👍
#22
Would anyone be able to explain how to use Sleepkiller's model-edit tool? The readme isn't very clear and it'd really help me out in using higher poly sides.