Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Unit 33

#61
Hey folks. We've just swapped to the theme I've been tinkering with.

Let me know what you think! There's a light/dark theme button at the top depending on your preference.

#62
I used to do this all the time with mod maps, especially the larger ones with excessive bots and command posts.

I would mess about until my team was largery dead then approach the game as a pseudo-stealth game à la Metal Gear Solid
#63
General / Re: Under bombardment.
March 09, 2022, 08:27:46 AM
Great to hear from you Sereja, wishing the best for you and your folks!
#64
General / Re: Looking for a few old friends
January 07, 2022, 08:53:31 AM
Hey Firegunner, I certainly remember you!

The SWBF GR community was great while it lasted. I have fond memories of many servers being called 'CC NO BOTS NO CP'ING NO JETS' etc

I think few of the other Mac players can be found on Steam if you look at members of the MPC group etc
#65
General / Re: Merry Christmas
December 22, 2021, 03:21:41 PM
Wishing you folks all the best seaonal tidings! :xmastim:
#66
Ooh it's looking superb!

Great work as ever laddie
#67
Forum News and Forum Rules / Re: Site Upgrade
January 08, 2021, 02:32:39 AM
Quote from: Dark_Phantom on January 07, 2021, 06:47:40 AMI can attest that Led has gotten no sleep while bouncing questions and ideas off of me while slaving away over setting up a test forum.

I want the games forum back though :(
Give me a bell if you're looking for a new banner!
#68
Quote from: TheCapl on January 03, 2021, 05:52:05 PMok i will try not to double post but where is the pop up at?
When you select the option File->Export and ensure you are saving as a TGA you will be presented with a window that looks like the following:
Uncheck the box as indicated. 
#69
Gimp, definitely.

imo buying Adobe software is only worth it if you use it for work as it's pretty expensive.
#70
i wonder how it is managed?

SWBF1 AI identify incoming grenades after all
#71
SWBF1 Modding / Re: Hoth: Battle Of Echo Base
December 01, 2020, 02:12:14 PM
Would that be the big cross sections book?
The Echo base cross section in there is fabulous.

I guess the tricky bit would be the huge GR-75 hangers!
#72
I'm a bit rusty, but is there any reason why these particular SWBF2 assets wouldn't work in SWBF1? Have you munged them to see if they'd work?
#73
Welcome Center / Re: SWBF Player Awards
October 24, 2020, 02:29:36 AM
Quote from: KommissarReb on October 23, 2020, 07:46:38 PM
Say, I just noticed this thread and all the awards everyone's been getting and thought "I'd like an award too!" :shrug:

I am an avid player of Battlefront 1 (2004) to such a degree I've made a custom map for it with a second on the way with custom structures made in XSI, and I occasionally play Battlefront II (2005). I tried out Battlefront 2015 and Battlefront 2 (2017), but IMO only 2017 was the only EA game worth playing (after game was cleaned up). Though I'd have to wait until I get more RAM to play EAfront 2 again.

Also I helped playtest TWD a little bit back in 2015 and gave feedback on how to improve some things.
No problem! I assigned the first few, did you want awards for the EA titles?
#74
Nice work!

As someone who spent the last year or so on a century-spanning heritage project, I think it's really important to document these things!
#75
SWBF1 Modding / Re: [WIP] Scarif: Beach
September 02, 2020, 12:41:33 AM
Looking great, those blaster sounds are fab in context.