Conversion from SWBF2 to 1 Map - AI doesn't move!

Started by Red04SWBF, July 20, 2017, 08:21:04 AM

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Hey all!

As you know, I'm working on converting maps from SWBF2 to SWBF1. At the moment I've been able to solve most collision problems, but there's still a problem...  :confused: (the following images say it all)





The problem is that the AI doesn't move around the map (it moves but is not able to pass a door, for example), and I don't know what it can be... It's the only problem I have and the map is almost 99% converted.

I would appreciate it if you can help me solve it! Also, if we can solve the problem I could send you my Coruscant: Jedi Temple conversion for testing!  ;)
AR Clan Discord: https://discord.gg/gmmSm5e | Star Wars: Battlefront - 20th Anniversary (2004-2024)

Sereja describes this as "AI meditation".  You might search for "meditation" in our forum and see if anything useful comes up.
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

I think that is problem with the planing and the connection hubs.

The other day I saw that another guy had the same problem. I've tried to figure out why this happens but no idea.

Quote from: Ginev on July 20, 2017, 09:02:20 AM
I think that is problem with the planing and the connection hubs.

Do you mean it's related to planning and connection hubs? I'm going to check if something isn't right so.
AR Clan Discord: https://discord.gg/gmmSm5e | Star Wars: Battlefront - 20th Anniversary (2004-2024)

The 'AI meditation' in BF2 conversions caused by certain unnecessary barriers, which may have purpose in BF2 history campaign, but no needed in BF1. So you just need to found and delete them.
Beauty is, the way to perfection.

Glory to Ukraine!  :mf:

About the planing and the connection hubs just check for some not connected hubs.Once i missed 2 hubs without connection and this problem happen to me as well.

Quote from: Sereja on July 20, 2017, 10:57:20 AM
The 'AI meditation' in BF2 conversions caused by certain unnecessary barriers, which may have purpose in BF2 history campaign, but no needed in BF1. So you just need to found and delete them.
Quote from: Ginev on July 20, 2017, 11:46:26 AM
About the planing and the connection hubs just check for some not connected hubs.Once i missed 2 hubs without connection and this problem happen to me as well.

Okay. Tomorrow I'll check if it's something related to what you've said and I'll tell you.

Thanks in advance!  :tu:
AR Clan Discord: https://discord.gg/gmmSm5e | Star Wars: Battlefront - 20th Anniversary (2004-2024)

Quote from: Sereja on July 20, 2017, 10:57:20 AM
The 'AI meditation' in BF2 conversions caused by certain unnecessary barriers, which may have purpose in BF2 history campaign, but no needed in BF1. So you just need to found and delete them.

It seems you're right Sereja. :)

I've removed some unnecessary barriers with ZeroEditor and when I've tested the map the AI ​​has begun to move around the map.

However, AI moves in a slightly strange way... I'll check the hubs and the connections too.
AR Clan Discord: https://discord.gg/gmmSm5e | Star Wars: Battlefront - 20th Anniversary (2004-2024)