SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Requests => Topic started by: KingCurry1717 on April 04, 2017, 08:44:14 PM

Title: Executor (erm...Super Star Destroyer in general)
Post by: KingCurry1717 on April 04, 2017, 08:44:14 PM
Has anyone/is anyone willing to made/make an Executor model? And before you think "Wow, this guy is a mad nutjob for wanting a ship the size of several already massive ISDs" actually, no it can be as small as a dome model, or big as a frigate...nothing too insane  ;)

Thx!

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Forig03.deviantart.net%2F0749%2Ff%2F2015%2F082%2F5%2F0%2Fexecutor_class_star_dreadnought_ortho__2__new__by_unusualsuspex-d8mal37.jpg&hash=88481d31478dd01adaec5a7e44cc063efa1edb20)
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: swgaming1015 on April 06, 2017, 07:16:06 AM
Actually, it's possible that an Executor model exists in the game's assets as a dome model. According to the Battlefront wiki, the Executor appears as a background image in the space Endor map.

http://battlefront.wikia.com/wiki/Dreadnoughts
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: DylanRocket on April 06, 2017, 08:42:58 AM
Quote from: swgaming1015 on April 06, 2017, 07:16:06 AM
Actually, it's possible that an Executor model exists in the game's assets as a dome model. According to the Battlefront wiki, the Executor appears as a background image in the space Endor map.

http://battlefront.wikia.com/wiki/Dreadnoughts

That's a mod map though, and it's assets were never released. The image is from Maveritchell's Space Endor map.
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: Rayce on April 06, 2017, 10:15:54 AM
I don't wanna be a killjoy here, but I don't think the game can handle such a large ship.
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: KingCurry1717 on April 06, 2017, 10:51:26 AM
You aren't being one  ;)

But, I did say that it doesn't have to be super large, even a dome model would suffice as I could scale it up to my needs. However one scaled down to about the size of an acclamator or even a regular ISD would be great! :)
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: Ginev on April 06, 2017, 12:53:00 PM
The game can handle such big ship.Its all about texture size and poly count.If someone find me some small poly count model i can try convert it for Battlefront 1/2 when i find time. :)
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: Rayce on April 06, 2017, 01:06:57 PM
If that's true, then the Empire at War model should work. I'll send it to you in a bit.
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: KingCurry1717 on April 06, 2017, 01:27:22 PM
Thats right, I completely forgot about the EaW: FoC Model, is it in .msh form?
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: Ginev on April 06, 2017, 11:32:18 PM
When/if someone send me the super star destroyer better tell me and how big you want it?You want original size or to be a little bigger than the normal star destroyer.After all if its very big i dont know how you will place it on your map :D
Im going to convert it to msh.
Title: Re: Executor (erm...Super Star Destroyer in general)
Post by: KingCurry1717 on April 07, 2017, 12:05:03 AM
*inserts OH GOD NO PLEASE NO meme in regards to regular sized* That's.....erm..... *looks at map* I think *know* bigger than the map itself? Anyways, I need it around the size of an acclamator. I was going to have it featured more prominently in the map (why am I edging around what I'm doing? It's a battle of jakku map) But the more I considered it, and looked at images/videos, from what I'm getting the star destroyer fell god knows how far away from the map boundaries. With that in mind, i'm thinking a model that's not as big as a star destroyer, but appears very large should suffice. Now...to find the asset with the SSD...
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