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#5296
nope
#5297
Well, I hear that such a thing is possible, but I do not endorse it.  If you went to gametoast with this question you would be banned instantly.

If you want it, make it.

And, if I recall correctly, cash for mods is not allowed by the terms of the mod tools.

#5298
SWBF1 Modding Tutorials / Re: How to make skins.
March 06, 2012, 11:54:19 AM
And you replaced put new imp.lvl cis.lvl rep.lvl or all.lvl file in the place of the old one?
and you tested it out on a unit that you know was modified?

you didnt rename files did you? 
#5299
SWBF1 Modding Tutorials / Re: How to make skins.
March 05, 2012, 01:43:33 PM
are you doing the munge process?

are you generating new files with the current date?
#5301
Requests / skin request for unit33
March 04, 2012, 05:02:59 PM
OK, unit, can you make something like this?

http://www.xfire.com/video/24d39a/


This was a graphics glitch--I realize you may not be able to get the lighting to act weird, but the basic idea is pretty cool anyway.
#5302
There are free trials available.  But, there is no use starting them until we know what to do with it.
#5303
Nice, thanks for the tutorial.

Maybe someday I will understand this!     ;)
#5306
SleepKiller Interface tool+ifs_pausemenu Builder

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=462
#5307
Released Maps and Mods / Re: Aries crosshair mods
March 04, 2012, 04:19:16 AM
yes, I think I recall someone saying it is similar to COD4 or some other game that he played a lot.
#5310
Requests / Re: Skin Testers please!
March 03, 2012, 04:36:49 PM
eh, its all good, no names need to be adjusted.  It looks likes like its good enough!

thanks