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#5836
Jdee:  I will lock this topic since we have one in released mods now--let  me know if you want it unlocked.

release topic is at
http://www.swbfgamers.com/index.php?topic=3759.msg39315;topicseen#new


Thanks,
Buckler
#5837
For those of you interested in switching back and forth between Jdee's mod and the original game, I would suggest that you do the following:

-before installing the mod, make a copy *of your entire SWBF game folder"
call it C:\Program Files\LucasArts\Copy of Star Wars Battlefront

-install the mod into C:\Program Files\LucasArts\Star Wars Battlefront  as directed in Jdee's readme

-when you want to play the original game, rename the C:\Program Files\LucasArts\Star Wars Battlefront as
C:\Program Files\LucasArts\Jdees Star Wars Battlefront

and rename C:\Program Files\LucasArts\Copy of Star Wars Battlefront back to
C:\Program Files\LucasArts\Star Wars Battlefront


#5838
Hi Jdee--

incredible work!

I do have (for now) one question--can these mods be played in multiplayer?  Or are they just campaign modes (like dantooine) ?

thanks,
buckler
#5839
Hi SWBFgamers,

Our download system through the forum only supports files up to 64 MB in size. 

Many of the great mod collections/eras are larger than that.   I have set up an FTP account that you can use to upload your file, and then I can link to them on the download page.  Please contact me for this account information.

I recommend SW FTP _LE version 5.08 available for free here:



http://www.oldversion.com/WS-FTP-Limited-Edition.html

it is very intuitive to use.

#5840
Welcome Center / Re: thx for deatmatch-server
June 25, 2011, 04:35:36 AM
contact sleepkiller-- you can PM him on this site   :wave:
#5841
Requests / Re: REQUEST: Empire pilot reskin
June 24, 2011, 07:24:22 PM
ah, thanks!

if it were done that way, would it be on-line compatible?
#5842
Requests / REQUEST: Empire pilot reskin
June 24, 2011, 05:14:46 PM
Hi,

I wanted to see if some one could help me by reskinning the empire pilot to include a black skirt (kind of like the arc trooper but black).

Thanks!
#5843
Different players like to player different versions of the game--and that is fine.

For example, SWBF2 players think we are crazy for playing SWBF the original.

It's all good.

#5844
Quote from: jdee-barc on June 23, 2011, 07:29:10 PM
I'm guessing that 1.4 GB of mod could be compressed into around 600-800 MB. Is 600-800 too big?

mmm, not sure
#5845
Nice.  If it is too big for the SWBFgamers default system, I can give you an FTP account.
#5846
I sure what ever is was compiled with has a (pseudo) random number generator.  SWBF would have to have something, since there are probabilities everywhere in the AI programming (when to drop ammo, how accurate to shoot, etc.)

#5847
/randomize sets random maps from the list, instead of a sequential map list
#5848
Are you hosting with your game disk?  If so, be sure to set speed for your online hosting options appropriately.
If you are using the dedicated server software, be sure that the maximum bandwidth is set appropriately.


visit www.speedtest.net
to get an idea of what your UPLOAD speed is.  UPLOAD speed is the limiting factor for hosting, and is usually not as good as your DOWNLOAD speed.

My rule of thumb is you can get about 10 players for every 2 Mbps of upload speed, before high pings become a problem.

Finally, lag can become a problem if your computer CPU is overloaded.  Are playing on the same PC?  Have you stopped un-needed processes?
#5849
Quote from: Festus on June 19, 2011, 07:03:00 PM
Is this still happening?

We need to re-work the bracket to account for teams that cant play.

-Bam and Scrap, please try to set up a match with Crusader
-Sleepkiller and Snippers, if snake is gone, please help find a sun (festus?) and play your match
-Zombie, please try to play your next match



#5850
yes--and you can see which ones are for what version or dediserver only by examining the executable file for the respective version