ICW3 Week 6

Started by Oven, September 16, 2013, 05:21:38 PM

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Which numbers rule is best?

Guaranteed 8, beyond that sides must be even
3 (16.7%)
Guaranteed 8, beyond that defender gets 2-man advantage
3 (16.7%)
Battles always even
2 (11.1%)
Defender cannot be outnumbered
8 (44.4%)
Other (explain)
2 (11.1%)

Total Members Voted: 18

Voting closed: September 18, 2013, 05:23:42 PM

September 16, 2013, 05:21:38 PM Last Edit: September 16, 2013, 05:39:55 PM by Oven
ICW3 Official Map Pack Download

Rules and General Information

WEEK SIX MAP WILL GO HERE
[spoiler][/spoiler]

Week 5 results

  • 1.0 takes Dantooine from YAK
    1.0 takes Mustafar from YAK
  • 212 takes Mos from YAK
    212 defends Harbor from YAK
    212 defends Arena from YAK
  • YAK defends Streets from 212



Remarks

1. Rock the vote. ("Beyond that" means both teams have to fill up to 8, and then additional players may be added in accordance with the specified rule.)

2. I've decided to let 212 keep Mos Eisley and in exchange, just give YAK their attack back. This is primarily because I don't like rematches, they're invariably a pain. Also, that was largely my fault, I can't expect everyone to be up-to-date on the forum posts on an hourly basis.

Attacking clan: 1.0
Defending clan: YAK 
Time: 3pm est Saturday 
Planet: Degobah Swamps
Era: TBD
Side: TBD

Attacking clan: 1.0
Defending clan: YAK 
Time: 4 pm est Saturday 
Planet: Rhen var Citidal
Era: TBD
Side:TBD
https://swbfv1clan.wordpress.com/2013/09/05/icw3-update-2/ When 1.0 beats FC/YAK

http://www.xfire.com/screenshots/128879699 Schduled battle against YAK/FC with 1.0 Ldrs
http://screenshot.xfire.com/s/128576856-4.jpg
Random unscheduled battle against FC with just 1 1.0 Ldr.

We will be attacking Bespin and Streets.

Incase anyone is confused, Nixo means Bespin platforms.

September 17, 2013, 08:22:29 AM #4 Last Edit: September 17, 2013, 11:50:07 PM by -=(212) Nixo=-
Other:
After 8 the defending team CAN have UP TO a 2-man advantage. This would benefit the defending team and encourage both sides to bring as many as possible. But not give the defending team an overwhelming advantage with no guarantee of there possibly being even sides after they have reached 8.
A question - If the decision for the +2 rule guarantee, what would happen if D had 9 and A had 7/8. How many could A bring?

Attacking Clan: 212
Defending Clan: YAK
Planet: Coruscant, Streets
Proposed day/time: Friday 5EST/11PM Berlin
Era/Side: GCW/Empire

Attacking Clan: 212
Defending Clan: Native
Planet: Bespin, Platforms
Proposed day/time: TBC (To be confirmed)
Era/Side: CW/CIS
Proposed day/time

Guess I should say since you said explain, I like nixo's idea! Indeed it was what I thought of as a good idea in my mind. 8)

Quote from: -=(212) Nixo=- on September 17, 2013, 08:22:29 AM
Attacking Clan: 212
Defending Clan: Native
Planet: Bespin, Platforms
Proposed day/time: Saturday 2EST/8Berlin
Era/Side: CW/CIS
Proposed day/time

I wanna play some ICW3
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Quote from: FieroBull on September 18, 2013, 02:24:48 PM
I wanna play some ICW3
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Quote from: Unit 33 on November 29, 2014, 03:44:44 AM
'Please, tell me more about the logistics of the design of laser swords being wielded by space wizards' - Some guy on the internet.

Nixo, would you be able to switch the native attack to Friday and the YAK attack on Saturday and just flip the times? I think most of our members would prefer games on Saturday/Sunday.

As a head's up, I won't be available this Saturday.
Should be good for Sunday, though.

September 18, 2013, 11:54:08 PM #11 Last Edit: September 19, 2013, 08:30:20 AM by -=(212) Nixo=-
Attacking Clan: 212
Defending Clan: YAK
Planet: Coruscant, Streets
Proposed day/time: Saturday 2EST
Era/Side: GCW/Empire

Attacking Clan: 212
Defending Clan: Native
Planet: Bespin, Platforms
Proposed day/time: Friday 2EST
Era/Side: CW/CIS
Proposed day/time

There are already battles on at the best times for us on Saturday, 3 and 4EST so we may need to switch it to Sunday unless 2 or 5 works.

Attacker: YAK
Defender: 1.0
Planet: Cloud City
Time: Saturday 1 EST
Side: Empire

Attacker: YAK
Defender: 1.0
Planet: Dantooine
Time: Sunday 2 EST
Side: Empire

Oven, do u mind adding ALL matches to the first post of this topic ¿
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Quote from: SirPimped on September 19, 2013, 11:33:03 AM
Attacker: YAK
Defender: 1.0
Planet: Cloud City
Time: Saturday 1 EST
Side: Empire

Attacker: YAK
Defender: 1.0
Planet: Dantooine
Time: Sunday 2 EST
Side: Empire

Why so early? There are nice open slots for 3-5 EST on Sunday that we didn't take this time. We couldn't make the last 2 EST battle last weekend and I don't feel like having a bunch of YAK players wait for us because we are not up right away on a computer. So can we get those battles during those times? I don't care which but those times are way to early.

Also Birdo wants me to argue this rule.
"The attacks must be scheduled by Wednesday at midnight EST. The battles must be scheduled for some time on Friday, Saturday, or Sunday. Because there is a strong mix of both American and European players, the following rule will be enforced if needed: Defenders can reject a certain battle time and counter with a time which is more convenient for them. "

If your going to argue don't tell me your argument. Reply to Birdo because he wouldn't shut up about it while I already know what the answer will most likely will be.
https://swbfv1clan.wordpress.com/2013/09/05/icw3-update-2/ When 1.0 beats FC/YAK

http://www.xfire.com/screenshots/128879699 Schduled battle against YAK/FC with 1.0 Ldrs
http://screenshot.xfire.com/s/128576856-4.jpg
Random unscheduled battle against FC with just 1 1.0 Ldr.