yes and i want to downgrade to the previous version but i need to find the exe and dll files. thats probably why some of my maps dont work. also they added support for a xbox controller but they wont let you change the controls for the controller kind of pointless.
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#256
SWBFspy (Internet), GameRanger, and GoG / Re: Steam now has online multiplayer
May 02, 2020, 06:08:30 AM #257
SWBFspy (Internet), GameRanger, and GoG / Re: Steam now has online multiplayer
May 02, 2020, 05:29:58 AM
it appears they are using the 1.3 patch.
#258
Star Wars Battlefront (2004 Original) / goodbye farewell fellow modders.
May 01, 2020, 03:15:14 PM
i am leaving the modding community and moving onto swbf2 since the new update messed up most of my maps and any future maps i am stepping away from battlefront until or unless a new update fixes modding.
#259
SWBF1 Modding / Re: new update breaks mod map compatibility
May 01, 2020, 11:37:55 AM
it seems it just most of my maps but they worked fine before the update and still do on 1.2
#260
SWBF1 Modding / new update breaks mod map compatibility
May 01, 2020, 10:46:12 AM
the new update seems to break mod maps any one know a fix ?
#261
SWBF1 Modding / Re: are these errors serious can they crash the game ?
April 30, 2020, 11:06:33 AM
mhh ok would that fix the num range error ? i will have to test it on a test map to make sure it doesent mess up the vehicles for team 3 and 4. do you mean like instead of repDEF i would put 2 def ?
#262
SWBF1 Modding / Re: are these errors serious can they crash the game ?
April 30, 2020, 08:54:35 AM
team num out of range is related to planetary bonus it seems and since my map is cross era it kind of gets confused
#263
SWBF1 Modding / are these errors serious can they crash the game ?
April 30, 2020, 08:07:32 AM
can any of these errors cause a crash about half way trough the game ? Vehicle spawn command post "CP3" has no control region
Team Num -1 out of range
Team Num 0 out of range
Unable to build EntityHover
Team Num -1 out of range
Team Num 0 out of range
Unable to build EntityHover
#264
Star Wars Battlefront: EA Reboots 1 and 2 / Re: The Final Update - Scarif and The Age Of Rebellion Supremacy and Instant Action
April 29, 2020, 07:59:30 AM
am afraid they arent changibg that
#265
Star Wars Battlefront: EA Reboots 1 and 2 / Re: The Final Update - Scarif and The Age Of Rebellion Supremacy and Instant Action
April 29, 2020, 05:11:55 AM
i like this update from what i understand there will still be patches and events just not major dlc like suppremacy or heroes.
#266
Star Wars Battlefront: EA Reboots 1 and 2 / Re: The Final Update - Scarif and The Age Of Rebellion Supremacy and Instant Action
April 28, 2020, 03:21:59 PM
damn what a shame was hoping for ahsoka ventress mace windu
#267
Released Maps and Mods / Aupitur jungle ruins
April 28, 2020, 12:30:38 PM
Aupitur jungle ruins released https://www.moddb.com/games/star-wars-battlefront/addons/20200412220021-1
please feel free to leave feedback here. couldn't release the map here because its above the allowed size.
please feel free to leave feedback here. couldn't release the map here because its above the allowed size.
#268
SWBF2 Modding / Re: Vehicles not spawning
April 28, 2020, 05:12:50 AM
you need to make sure that the vehicles in ze are under the correct team so if alliance have a snow speeder and they are team 2 defenders then you want to type the vehicle name under ALLdef if they are team 1 then ALLatk
#269
Star Wars Battlefront (2004 Original) / Re: SWBF I The Sith Launcher 0.7 BETA
April 17, 2020, 03:36:21 AM
this looks pretty cool what does it do i like the sound of zipped addons but not 100 sure what it means
#270
Tech Support / Re: problem installing cd version of swbf1 crc error (solved)
April 04, 2020, 05:45:44 AM
thanks i managed to recover disc 2 with a a recovery program and copy the installers and then install. but this will be handy a admin should pin this.