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Messages - wsa30h

#241
thanks for the reply it wouldnt be for mods just wanted to see how far the exe could be modded and pushed.
#242
can i edit the exe and increase certain hard coded values ?
#243
i already have for future maps it will be 0.3 or 0.4.
#244
it appears in the new update they increased the grass render distance and some of my maps have a high grass density of 0.1 this causes the game to crash. also appears to crash on custom maps with lots of water,  or with a combination of lots of water and thick grass. grass with 0.3 or 0.5 dont seem to cause this crash.
#245
i prefer swbf spy myself they need to fix it. its possible the new luacallbacks broke some of my maps but am not sure.
#246
fair point at the sides probably should have called it aupitur base.
#247
yes unofficial 1.3
#248
thanks i already have them. my steam version is now on 1.2 and i made a backup just in case it updates.
#249
sp test exe is broken as well
#250
indeed an amazing episode
#251
we should be the ones to have the source code we can fix it better.
#252
is there a fix or something i can mod to make the font big like in the new steam version ?
#253
thats why i have the cd 1.2 version and i got a hold of the 1.2 steam files before the update so i downgraded the game there aswell. they should have used this update as a beta test under the game update beta.
#254
am going to try and replacing the map files with the ones from 1.2 cd version
#255
yes pla my friend it messed some of my mod maps and undoubtedly its not just mine i know serejas work it messed up the view distance in most of my maps.