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Messages - Led

#5851
Quote from: SleepKiller on June 07, 2011, 06:58:20 PM
No offence to what your doing jdee-barc but modifying the exe is against the EULA that comes with the modtools which makes it illegal to do. I would strongly advise against it.

OK, there is a fine point that I need to make, and some other general comments.

A violation of a EULA is a violation of the EULA. 

Whether it is illegal or not is determined by a court of law, not by writers of the EULA or the readers of the EULA.

As the owner of this website, I can not allow anything illegal on this website.  Since I am not a lawyer, I would probably go with a conservative assessment, and say that I would not host any file that violated the EULA.  I would also not want any discussions about methods to circumvent copy protection of the game (i.e. how to make the no cd-crack).


Finally, what goes on at GameToast is their business.  They have a huge modder's base, and are a great resource.  SWBFgamers can not compete with that.  I see our niche as being a place for *both* gamers and modders of SWBF. 

I also can see that they have a very rigid set of rules about posting in old topics and such.  By experience, they must have learned that approach suits their needs.  On SWBFgamers, I don't think we need to take such a rigid approach about posting in old topics.  Just keep the new post relevant to the old topic.


Wulfman:  if you want to discuss SWBF2, we have a forum for that (for now).
to all:  look at napseekers mods, I am pretty sure I recall that he had an extra unit (single player only though)
modtester:  yes, I think that modding the sptest.exe is strictly speaking a violation of the EULA (it does say ANY exe file)
modtester:  yes, I agree that I don't think LA cares at this point
me:  it doesn't matter if they don't care, I can't take the risk of hosting any file that violates the EULA--although they probably can't find you, they can find me






#5852
Thanks for the info AG !

#5853
in china internet not good

hard typing

keep it real, hard moderating from here

locking topic
#5854
Quote from: jdee-barc on June 04, 2011, 12:23:54 PM
Its no download server. so i'm guessing that just means you just connect to the server and don't have to download/

I think what Deagle means is, could he get the server files to host his own server? 

I asked him to contact SleepKiller directly for the link.



#5855
Quote from: Syrion on June 04, 2011, 02:24:40 AM
So the mines can kill the units in your side?
Because even if the team_kill is turned on, they actually dont.

yes, you can spawn kill your teammates  :ohmy:
#5856
SleepKiller has given me his mod for a no-download Deathmatch mode server.

What does this mean?  You can play free-for-all (kill everyone) and any kill on your team or the other team gives you a point.


Give it a try, you PC users (no download needed) and I will also set up a DC server in a couple of weeks.

Buckler/Led



some notes:

mos eisly crashed out on me, dunno why

I think there must be some way to get AI to damage players...not sure at the moment

the CC file you sent make you spawn in CFC only--it could be a spawn kill chamber brawl that way, so i am using the stock CC for the moment


your own mines kill you!  (but make no sound)


its a very cool mod!










#5857
If you can make your players download a mod map or custom sides, then it is a matter of editing the ODF file for the sniper.

It is possible to disable recons without a download though.  Battlebelk has done this in the 1.0 server mod that he made, and I think that ModTester has done this too.   I don't know specifically what was done, but you can look at BB's file or contact ModTester.
#5858
General / Re: SWBFgamers downloads
June 02, 2011, 08:29:17 PM
Quote from: Fire on June 02, 2011, 07:38:05 PM
well i stop submitting because when i submitted 2 they never got accepted.

I have accepted everything that has been submitted since SWBFgamers was formed--are you sure
it actually got uploaded?

here is the one that I can find


fire's common.lvl http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=318

#5859
yes, this will work on-line (only you will see the dot, other players will not)
#5860
General / Re: SWBFgamers downloads
June 02, 2011, 11:31:04 AM
Quote from: Wusi.Mm.Target on June 02, 2011, 10:25:06 AM
can you put the swbf2 conversions maps to the download  page the gamefront link doesn't work for me

This is off-topic and the link on the home page of SWBFgamers does work.
#5861
General / Re: SWBFgamers downloads
June 01, 2011, 07:31:29 PM
Quote from: SleepKiller on June 01, 2011, 04:52:45 PM
I just thought of something a Released Assets section in the Downloads section would be nice.

OK, i made a new downloads section--let me know if there are any permissions issues or other issues with it.

Thanks for the suggestion!
#5862
General / Re: SWBFgamers downloads
June 01, 2011, 01:34:39 PM
For the preexisting files, I've fixed about 25% of the MPC links.  We have the files, but the link format is slightly different and uses SWBFgamers instead.

But any newly uploaded files will have the proper formatting for SWBFgamers and so it should not be a discouragement to modders uploading files here.

#5863
If you are looking for the SWBF Mod Map Night Server hosted by PLA for PC SWBF players,
follow this link:

http://www.gamefront.com/files/20454831/maze-italia.zip

#5864
General / SWBFgamers downloads
May 31, 2011, 04:55:51 PM
Hi All,

I have noticed almost no one uploads any files to our downloads section.  Is there anything I can do to encourage using our site instead of filefront or what ever?

We have this site until *at least* 2014 and more if I renew (which really doesn't cost that much, in the scheme of things).  Filefront seems to delete files too soon, in my opinion.

Let me know what you think!

Buckler
#5865
http://sites.google.com/site/plaled/

There is a link that will take you to Kadarra Coast