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Messages - Unit 33

#2806
Requests / Re: Castle!
July 17, 2009, 10:02:22 AM
#2807
Other Games / Re: The Conduit
July 11, 2009, 06:01:57 AM
I just got it today, thanks to an express delivery!

4769-5647-8080 And I have Wii speak!
#2808
SWBF1 Modding / Re: CONTEST; Skin Raka's Face!
July 11, 2009, 03:12:25 AM
You know what? I might even attempt, something I clearly don't do often...
#2809
Hmm, I don't remember that happening,
but it still looks fun !
#2810
Yes, but you must also consider that you can't save progress,
so it shouldn't take too long to complete.
Perhaps splitting the game 'levels' in to separate maps?
#2811
SWBF1 Modding / Re: Teleporters
June 23, 2009, 01:52:39 PM
Now that's a cool idea Pi, I've always liked the idea of a fractured time and place map...
Perhaps one part of the battlefield could be of one place in some obscure era,
while other two areas are completely different ! Crazy !
#2812
SWBF1 Modding / Re: WIP: SWBF BUILD v1
June 20, 2009, 06:31:10 AM
Hey, it would be useful for the zombie mod, the boxes kinda work as barricades.
#2813
Yeah ! Great job ggctuk !
I guess gogo12 inspired you then?
Such a simple change to the level resulting in a whole different gaming experience.
#2814
QuoteWhere did that come from, and what is it?
That's an orbital strike beacon, fire one in Hoth caves and they go nuts.

Also,
Clone: Surprise attack !
Jedi: Did you just...
Clone: Nope.
#2815
Welcome Center / Re: Nope, I am not dead.
June 15, 2009, 04:16:18 AM
Huh, I wondered where you had gone,
well you're back now, where's the cake?
#2816
SWBF1 Modding / Re: Changes to SWBF Standard Maps
June 08, 2009, 07:40:13 AM
Well...
 . Dune sea should actually make geological sense rather than having everything right next to each other.
. Bespin Platforms could perhaps do with a random capital ship in dock?
. Mos eisley could even have walkways, more local populace rather than just jawas.
. Hoth needs too make geological sense, with more AT-Ats.
. Geonosis (similarly as Hoth), what about GCW Geanosis?
. Generally  a shuffle with vehicles most maps could do with a speeder bike (just for laughs).
. Turret placement re-shuffle.

Urr.... there's surely more, but that's my list !   :D
#2817
I'd say the GCW took place on a wider front.
The clone wars was mainly on the outer rim, while the GCW consumed the Galaxy. (Wookiepedia :panic:  !!! )
The Empire Ruled most of the Galaxy (give or take).
What you see in the films isn't all there is to it.
And the Guerilla stile fighting was how the Rebels won anyway!
The Rebels didn't have a large single force, so they used guerilla tactics.
#2818
But that's not how it's meant to be !
That is down to the limitations of star wars battlefront  and the technical advancements since the original sage, making the prequel films more exciting.

(if the saga had been made the other way around I'm sure we'd be talking about how tiered we were of GCW mods)

The boringness of GCW is because of the default sides. Just take it from a new angle...
Rebels aren't a single force, there are different factions, different armies, guerilla troops, it's unfortunate that their side has been made as the most boring !

And Imperials are not that much different from clones, but with a few advancements after the few years...
more diversity of clones,
 the volunteers, the conscripted,
and the introduction of Imperial officers,
lieutenants and such (who carry similar weapons anyway).
#2819
I had something similar except with the Original saga,
the first film I ever saw at the cinema was a rerun of Empire Strikes Back (probably some sort of anniversary).
Since then I have always had a residual awe-struck admiration for the classic values.
More recent films barely scratch such ancient  principles. Modern viewers want action now !  

Few mods capture this continual struggle, the awesome might of the Empire.

Think theatrical !
#2820
Finally someone has come around!

I get really frustrated at the piles of CW mods, they generally are better,
because the GCW has been rarely explored!

I can't believe how boring most GCW mods are,
"Includes pointlessly  yellow dark trooper with sniper included !" Argh !
ggctuks' was brilliant, although his new flame-thrower was cool, not many other guns had
such a tweaked appeal...
(it was awesome of him too include such skin and ship variance, but not weapons...)

Basically more weapon and trooper variance would be greatly well received as a blast of fresh air!
[This all may be due to the fact I'm already a die-hard GCW fan]

Why have the rebels had so little attention as well?