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#1
Not sure about the fix, but i think there is already a model somewhere
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=373

#3
All of the assets are in the mod tools and you were told where it is located.

Using the un-munge tool to retrieve a stock asset is like buying a car and tearing it down for the hubcaps.

But hey, you do you.
#5
SWBF1 Modding / Re: Edit Unit and Reinforcement Count
August 31, 2023, 06:19:12 PM
https://www.swbfgamers.com/index.php?action=downloads;sa=view;down=319

check over the tutorial section; post if you need help, but read directions first; also helps if you know how to use a computer, as in command window/batch file stuff
#6
1.3 was always a half baked beta and still is.

I don't know what wasohs coversion kit is (is there a link to it on this site?).  I recommend you use one of ours.

Also note that modmaps can give issues for every version.   :cheers:

#9
Released Maps and Mods / Re: Endor-Long Valley
July 01, 2023, 03:13:04 PM
There are a few issues here--

this file already exists as a previous download--please be sure to search for existing maps
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=105

#10
Released Maps and Mods / Re: Republic Invasion Demo
June 24, 2023, 06:23:52 PM
Hi dsaf, please use only one account.
#11
Good to see you Seraja...hope you have been well.
#13
I see the issue now...it points to MPCgamers.com to the file named:  EAG1 folder.rar


I can search some more in my archive.  If someone else has it let me know.
#14
please supply the link
#15
SWBF2 Modding / Re: Command Posts
May 20, 2023, 04:14:50 PM