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Topics - TimoCruz

#1
SWBF1 Modding / Third era
May 09, 2022, 06:34:36 AM
So i've created a third era using the Interface Tool and got it working on all maps except the ones that only have 1 era by default. these maps don't give the option to choose an era and just add the map with the single era they have. How do I make it come up with the era select for these maps?
#2
SWBF1 Modding / Custom Music
October 11, 2021, 03:42:41 PM
How do I add a custom song to a map that starts playing when the game begins and plays on repeat for the duration of the game?
#3
SWBF1 Modding / Lock-On Weapons
August 14, 2021, 09:46:23 AM
What do I need to add to the weapon odf to make a rocket launcher lock onto vehicles and make the rocket follow the vehicle? (Like the stock rebel one)
#4
SWBF1 Modding / Adding local sides
May 27, 2021, 11:12:26 AM
How do I add local sides to the stock bf1 maps?
#5
SWBF1 Modding / Multiple Heroes
May 25, 2021, 04:37:56 PM
Does anyone know if it's possible to add multiple heroes to a side so they're both on the battlefield at the same time in BF1? If so how?
#6
SWBF1 Modding / Ewok skeleton
May 19, 2021, 03:04:18 AM
I'm trying to replace to rebel pilot unit with the stock Ewok unit. I copied all the files for the ewok over and have successfully got the ewok model in the game. Only problem is the ewok is still the same size as the other units. I've copied the skeleton files over and they're in the odf so I'm having trouble figuring out why it's still doing this. Anyone got any idea why?
#7
Would anyone be able to explain how to use Sleepkiller's model-edit tool? The readme isn't very clear and it'd really help me out in using higher poly sides.